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Pupkin Assets

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A member registered Nov 05, 2018 · View creator page →

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Thank you! :)

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Thank you so much!

The different coloured stripes are for wall decoration:


Thank you! Your support and kind words mean a lot :)

Awesome work! I appreciate the credit :)

The extra frames were intentional, mainly to exaggerate the 'bobbing' motion during run cycles.

All the best with the game jam.

Here's a great video on how to import FBX files and Textures into Godot, I've tried this myself previously, but this will work fine with 4.5.

And make sure to "Set Mesh Save Path", especially after importing the bulk FBX files (Room/Props).

Thank you for checking out the asset pack!


Hey Billbotas, I've replied to your email just now, and it's no trouble at all :)

Hello Billbotas, you can get in touch at trevor-pupkin@protonmail.com

Thank you for the feedback, and I appreciate the support :)

I appreciate it :)

That’s a brilliant way to use the assets for procedural generation!

I'll see what I can do in the coming months :)

I'm between personal projects at the moment; very close to releasing my first commercial game on Itch and Steam.

But if you have any asset pack requests that you would like to see, please don't hesitate to let me know.

Thank you, that means a lot :)

I'm fully self-taught through YouTube videos, online articles and a fair amount of practice.

Yep, it works just fine with 5.6.

Thank you for taking the time to check it out! :)

Thank you :)

It should work perfectly fine as a platformer sprite, since the shadow is handled separately from the animations.

Thank you! :)

Thank you! It's absolutely okay, good luck with the Jam!

Absolutely! I appreciate the credit :)

Ah yes that's the one, cheers for clearing that up!

Roughly 41 props, 7 characters and 40 animations. 5,302 files total.

Sorry you're having trouble. To access the full asset pack, make sure to choose the second option—by default, the demo version is selected.

Thanks so much for your kind support. It’s greatly appreciated.

It's a Lospec palette, called 'Dungeon Lite' I think.

That's really great to hear — and thank you for the kind words :)

Right now, I'm between projects, but I'm definitely open to releasing more packs in this style. I think they'd pair nicely with the aesthetic of this one.

Best of luck on your game dev journey!

This was primarily due to system limitations during development and to significantly reducing file size while preserving a retro aesthetic.

Moving forward, any pre-rendered asset pack I release will include two download options: Retro and High Res.

Thanks so much for the feedback :)

Here's the color palette :)


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Hey! It looks like you may have only downloaded the demo version which contains an .exe demonstration of all assets. To get full access, make sure to click the purchase link at the top of the page.

If you're still having issues, don't hesitate the contact me directly at trevor-pupkin@protonmail.com

Cheers for checking out the asset! :)

Thank you so much!

Did you place the 'PSXSurvivalHorror' folder inside your project's 'Content' directory? Also, which version of Unreal Engine are you working with?

I'm truly grateful for your generous support and kind words — truly made my day :)

More PSX content on the way!

Absolutely you can use them in your project :)

As of right now, this is the only asset pack I have in this art style. Although I am planning to create more in the future...

I truly appreciate your support and kind words!

That's awesome, I appreciate your kind words!

Totally your call, it's fine either way :)

Wow great work for your first game! Thank you for the kind words and I appreciate the credit :)

Thank you, I appreciate that! Send over an email to trevor-pupkin@protonmail.com and I'll get back to you as soon as possible.

I'd say go with the placement that feels right for you and your project—it's all your call, and I appreciate your thoughtful words!

It happens to the best of us.

Send an email to trevor-pupkin@protonmail.com and I'll take care of it :)

More of the same in the works, and I appreciate your kind words! :)

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I truly appreciate your kind words :)

I am working on a 2-3 month project currently... but if you're still looking beyond that; feel free to send an email over to trevor-pupkin@protonmail.com

Nice submission to the Game Jam by the way!

Thanks! You can reach me through: trevor-pupkin@protonmail.com

Congrats on the submission, awesome work!

And I appreciate the credit :D

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I'm not familiar with ldtk, have you checked out any possible YouTube tutorials..