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tresus (とれす)

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A member registered Nov 19, 2019 · View creator page →

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(2 edits)

In 0.4.0 I’ve:
- Switched the Genesis preset to the accurate non-linear palette levels (custom per-channel quantization).
- Added a unique tile counter (flip/transparent aware).

Details in the devlog: https://tresuskeenae.itch.io/qualetize-gui/devlog/1130489/genesis-palette-accura...

(1 edit)

Thank you very much for the extremely detailed explanation.
You’re absolutely right — with the current specifications, the brightness levels aren’t the official ones, but simply the result of dividing 255 by 7:
0, 36, 73, 109, 146, 182, 219, 255.
Since the core library this app uses isn’t one I created myself, making changes may be difficult, but I’ll think about possible approaches.

As for counting the number of unique tiles in the image after Qualetize, I think that feature should be relatively easy to implement.

I really appreciate your feedback — it’s incredibly helpful and motivating.
Thank you again for taking the time to point this out.