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Trelawnamous

16
Posts
1
Followers
23
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A member registered Mar 08, 2023

Recent community posts

Found the info in bestiary. Also, seem to have unlocked all upgrades. Are the locked ones future content? 

Quite fun! Can I see what the symbols do?

This seems fun but I have a few notes: States seem to be checked when an event loads. This means that if I don't have enough gold at a merchant and sell an item, the game still thinks I don't have enough gold. Same think for board slots. I would prioritize fixing this ASAP as it means players can sell board to get a better item and be locked out of shopping.

I didn't realize you had to tick the skills box... OMG okay giving it another try!

two suggestions to make it feel better to the player: allow benched units to heal from injured after a loss, or allow units to gain exp on a loss?

Thank you so much 🙏 I think it might be a skill issue on my end, I’m having trouble gaining enough heroes to have two teams before I rack up injuries

oooh found two exploits in story mode. If you take chaos breach you get functionally infinite gold for story, the payout is very high. Also, I found an infinite cycle of mini boss battles, the dialogue remained and I could keep fighting the boss over and over. 

Okay I've played most modes now. There is still some flickering/disappearing issues but turning off motion has fixed most issues.. Seriously this game rules. I am playing it over games I've recently purchased. Most improvements are balance tweaks, sovereign fights, and graphical. The gameplay is VERY fun. 

I've had some ui flickering issues but playing it again I'm very impressed. UI seems overall a lot better. This game is stupidly dense with options I'm excited to dig into it further and give more feedback!

Yeah there's no apparent way to bounce back from a loss, you just keep getting slammed after your units are injured

Injured might be too debilitating, also requires more translation otherwise fun little game!

How can I update my old version? Are saves compatible?

I love the traits overall. I had a blast with the Dryad and Adventuring Party ones in particular. I tried Summoner/Royal/Farmer and got CREAMED. I can't wait to play it again. I bought a couple games recently and I find myself playing this instead - REALLY good game. 

Finding a good combo of cursed items - reduce atk spd increase atk + set atk to 5 - felt AWESOME. 

I think overall as it develops, you'll add more hover info but as it stands I WOULD buy this and DO enjoy it more than many, many games. Reminds me of how it feels to play Doomdepths/Doomfields - how the fuck is this free and on mobile? Get it on the stores ASAP and add cosmetic micros :) 

Also, have fun. There's a lot of clear passion and care in this game. Thank you for it.

This game is SO much fun... launch it on mobile and make $1000000000000

This game looks fucking sick, I had fun, but there are some serious UI issues. Is there a way to fix all the menu scaling?

Really, really cool concept. I would say stronger tool tips and a bit more content and you have a real winner! Particularly indicating which pieces fit into each category for the artifacts would go a long way, but overall it's such a cool fusion of deckbuilding roguelite, tower defense, and physics based wave defense. Really neat!