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A member registered Mar 25, 2018 · View creator page →

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This is mind-blowing, Dana. It's been a privilege to see a little bit of the background work on this (everyone should go check out & pledge to Dana's Patreon!), but to see it all coming together like this is something else entirely. Even more, to get to play this - this game you are making is uh... very large in scope, and I knew this, but I think I'm finally wrapping my head around that. The thing is, the sheer passion you have for this idea, for this project, shines through so much in every detail, in the amount of things that players cannot *access* or do not even need to look at in this incredible little demo.
It's hilarious to me that there are so many mechanics that you managed to cram into this thing that you had to put a whole multi-scene tutorial on the demo, and that Maxine isn't even the only character, and this isn't the only planned tool for her (spoilers!)
And good glory, that's not even to speak of the number of hacks of the original code that have been built into this. It's so easy to quickly forget that you're using something that is a fork of Bitsy while you're playing this. The character portraits turned out even more dynamic and expressive than I thought they would, your use of dynamic color made the world come to life, and your sound effects are so charming - every time Max falls I think it's sad and also cute, just like that first time she did in the Redlander Jam game.

Thank you so much for sharing your work, I excitedly (as always) look forward to more.


beautiful pixel art, challenging & engaging puzzle design, and a narrative as esoteric as it is motivating. Fantastic work!

I think of this often, thank you for writing and publishing it.

Cute! Thank y'all for sharing!

OH SHIIIIIIIIT yeahhhhhhh so we were wondering what those screenshots you sent on Discord were from and then playing this, and your comment and DAMN that's so exciting.

Beautiful work. I can't believe we only just got around to playing this - Your artistic use of bitsy is always a delight.

Absolutely fantastic implementation. Beautiful work.

Glad you enjoyed it, thank you for playing!

Thank you!

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Brilliant concept! Played it and enjoyed the game, definitely a tool I will keep using and probably modify a bit for my own RPG stuff! :)

To belay your concerns: this is 1000% interactive fiction, and is also really really cool.
I love the UI you have set up, it really sells the whole thing.
I also love the concept - I'll admit that at first, I thought I was making choices /as/ the A.I., trying to... improve my own algorithm, or something?

Anyway, wonderful idea, wonderful execution - great little game.

Yyyep! I Iove using beepbox for a lot of my smaller projects, I'm releasing a smaller album of songs from it later this month.


Fantastic work. 

I feel vindicated in my own Wikipedia habits. Thank you for sharing, this is beautiful and poetic.

One of my favorite pieces on this site. This game made me dinner!

A fantastic game with some incredible resource links! Beautiful music and really nice work with your palettes and sprites! Didn't realize at first where to go from the second page, but figured it out after a bit. Love the feel of community throughout the writing. Thank you for making this :)

Thank you for playing and for your feedback! <3 I'll be sure to bother you to play it again once I add sound! I always super appreciate your comments!

Thanks for sharing your spaceship with us.

This is super cute and I love it!

haha well, live and learn I suppose.

thanks, it did.

I only learned after I was finished about tools I could have used to automate most of the process, so it was all done by hand.

Don't ever do pixel animation by hand.

Thank you! <3