think you can fix it ?
totorb2x
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A member registered Jan 19, 2025
Recent community posts
- Fire on button release : fixed
- Crashes/black screen before or after the second boss : seems to be fixed.
However, here's a list of the issues I encountered: - There's a huge visual bug starting in the second part of stage 2. Previously, this bug only appeared when you restarted the stage after dying. Now it's constant. <img src="<a href="<a href="https://img.itch.zone/aW1nLzIwNDMyNzk4LmpwZw==/original/RLG52V.jpg">https://img.itch.zone/aW1nLzIwNDMyNzk4LmpwZw==/original/RLG52V.jpg</a>"><a href="https://img.itch.zone/aW1nLzIwNDMyNzk4LmpwZw==/original/RLG52V.jpg</a>">https://img.itch.zone/aW1nLzIwNDMyNzk4LmpwZw==/original/RLG52V.jpg</a></a>"> <img src="<a href="<a href="https://img.itch.zone/aW1nLzIwNDMyODAyLmpwZw==/original/Xm5w%2FZ.jpg">https://img.itch.zone/aW1nLzIwNDMyODAyLmpwZw==/original/Xm5w%2FZ.jpg</a>"><a href="https://img.itch.zone/aW1nLzIwNDMyODAyLmpwZw==/original/Xm5w%2FZ.jpg</a>">https://img.itch.zone/aW1nLzIwNDMyODAyLmpwZw==/original/Xm5w%2FZ.jpg</a></a>"> This bug is also present in stage 3. <img src="<a href="<a href="https://img.itch.zone/aW1nLzIwNDMyODA0LmpwZw==/original/7XsZ2c.jpg">https://img.itch.zone/aW1nLzIwNDMyODA0LmpwZw==/original/7XsZ2c.jpg</a>"><a href="https://img.itch.zone/aW1nLzIwNDMyODA0LmpwZw==/original/7XsZ2c.jpg</a>">https://img.itch.zone/aW1nLzIwNDMyODA0LmpwZw==/original/7XsZ2c.jpg</a></a>"> - When you die, the music disappears. - The main menu music rarely plays. - The bat boss music never plays. - In stage 2, just before the second part (where there's a music change), you automatically jump to the second part if you hit the ceiling during a jump instead of getting there by taking the stairs. <img src="<a href="https://img.itch.zone/aW1nLzIwNDMyODI3LmpwZw==/original/31BHzx.jpg">https://img.itch.zone/aW1nLzIwNDMyODI3LmpwZw==/original/31BHzx.jpg</a>"> - In the "cellar" of stage 1, there's a block that should be destructible, but here you can walk through it. I don't know if this is intentional. <img src="<a href="<a href="https://img.itch.zone/aW1nLzIwNDMyODE3LmpwZw==/original/FpY11v.jpg">https://img.itch.zone/aW1nLzIwNDMyODE3LmpwZw==/original/FpY11v.jpg</a>"><a href="https://img.itch.zone/aW1nLzIwNDMyODE3LmpwZw==/original/FpY11v.jpg</a>">https://img.itch.zone/aW1nLzIwNDMyODE3LmpwZw==/original/FpY11v.jpg</a></a>">
I just ran several tests with the CD32 version. Since I have a TF330, I also tried the version you made specifically for it. I couldn't finish the game once with either version: Generally, the Fastram version allows for better stability in terms of music, but crashes 2 out of 3 times after the second boss. (Black screen and you hear the victory music on a loop). The "classic" version has a lot of music issues and often crashes when you enter the second boss's room. There are also a lot of graphical glitches after you die. And I also noticed that the "forward" button on the controller, which allows you to throw objects, throws them when you press it (normal) but also when you release the button (strange). There you go :)
Status and reported issues comments · Replied to Dante Retro Dev in Status and reported issues comments