Actually, it's glitched it seems. Good catch. I will upload a bug fix today. Glad you enjoyed it, if I were to remake it I'd lean way more into the cuteness.
TorqueMcFearson
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Glitches and sound aside, being a solo dev on this, I'd say you did pretty dang great. The mid-game was pretty hooking, and the 3 different mechanics/screens really started to hit a good balance of my attention. Also the dialogue was good, slightly surprising direction and blended into the scene well.
Conceptually hilarious, because now I know the reason behind the dogs playing poker painting, they were trying to afford biscuits. I had fun, enjoyed music, lol'd at trying to buy hotdog.
To Improve, you may want to make more considerations when designing gameplay and stress test the system:
- I could change my bet mid-hand, so eventually I'd just bet max when I knew I'd win and 0 when I'd lose.
- I know you mention Ace is only 11, but Blackjack is an existing game, so it feels like a step backwards to not have it 1 or 11. Frustrating to bust on what should be 21 (Example: K 2 A 8)
https://torquemcfearson.itch.io/deliverydash-ios-test?secret=AYlwXd0KgGbSRPQDh7C...
I assume other people's Godot games worked? If you got time, try this link in Safari. I'd test it myself, but I have no apple products. It's possible I could be using too old a version of Godot or something, an oversight on my part, sorry. :[
Godot 4's HTML5 exports currently cannot run on macOS and iOS due to upstream bugs with SharedArrayBuffer and WebGL 2.0.
Sorry. I'll see if I can figure out if anyone has found a solution, but the current workaround is to use Chrome or Firefox instead of safari.
Note: I'm not super knowledge on export stuff yet, so I could be wrong. I'll research today.
Thanks, I'm so happy to hear that. Glad you enjoyed it.
I'm curious to get more insight on the driving issue, if you have time. My goal was chaotic driving, so lots of crashes, blocked intersections, driving into oncoming traffic.
But I already know you're right, because way too late into development I tried making the yellow roads into 2-lane highways, before realizing it would have required a refactor of ai drivers. So had to scrap it. :P
Great sprites and tiles, great animations, movement is smooth. Just all around great. Awesome work allowing button configs too, appreciate all the polish.
If I could offer feedback, it'd be to switch up the default controls to W - fly, A/D-Left Right and Spacebar for pickup and ESC for Pause. It felt wayyy more natural, personally.




