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TopHatZL

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A member registered Jan 02, 2024 · View creator page →

Creator of

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Very cool game. Enemy designs are great and the customer designs are... interesting. The player could of used a little more love. And yeah, it was annoying having to reload the game after every defeat. I got two shifts  through then died in the dungeon. Invincibility frames and an effect showing them would be very useful. And maybe a little arrow pointing to the ladder when it's off screen to make it easier to find. First to deaths were just getting lost. 

Hmm that's odd. Beating the game only requires two E presses, one at the coffee maker and the other at the switch in the back. Do you remember which one it was

(2 edits)

A great fnaf fangame. Crank mechanic was fun. I couldn't seem to get it into fullscreen and the text was very hard to read. Not sure how far I got but I loss. I was able to regain power after loosing it twice. I blocked him from the side and above vent but guess he got me through the door. Overall pretty fun! Good job!

Also i can't deny my bias towards fnaf. I even put a fnaf sound effect into my game for this game jam. 

(Edit) Oh I'm sorry I see what the problem is, viewing it from the game jam submission page stopped me from full screening for some reason. Accessing it a different way fixed it, seems like a problem for several games. Text is a lot easier to read full screen.

Thank you! If you're interested in trying again, you have to go through an opened storage container, it was meant to trip people up

Very good visuals and fun gameplay. 

Managed to beat it in 36.37. Fun short experience, you did very well making this.

Fun game but would definitely improve if there were checkpoints so you don't have to restart from the beginning every time you die.

Very nice and fun. Can definitely feel inspiration from Celeste while playing. You did a good job

Thanks for the encouragement, I planned just messing around and learning new mechanics and becoming more familiar with Unity.