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A member registered Nov 07, 2016 · View creator page →

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A pleasant surprise for me too, to get  a lovely video to watch! Thankyou Finvan!

Hey Miss Blue! :D Lovely lovely video as always!

 I can't express how useful and helpful they are to watch different people play, thank-you so very much for taking the time to make videos. It's always wonderful to see your reaction!

Nice one Nada! Thankyou ever so much for making a video It's  wonderful to see how everyone plays and explores :D

Also super enjoyable to watch!

Ahhh Thankyou ever so much Pseudo Grimm! wonderful video as always!

 I love seeing people being return visitors it makes me so very happy.

Awesome video <3 Thank-you ever so much Cryptic!  :D


Yay thankyou Nooty! :)

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Hello Turquoise!

I'm glad you enjoyed yourself so far! I'll try answer your questions as best I can :D

1. The first game was made quick and simple as the first game I'd ever put together, so a lot of what was in each branch was in that one was me trying a mechanic out and getting it to work. For example The lantern forest path was made to try put together the car chase scene, the map itself was just to try figure out how to make one. I thought it would be a nice idea to tie the games I make as I'm learning together by giving them the same characters and to lightly reference each other. It seemed like a fun way for me to track my progress as I learn and invite people along for a very bumpy ride. 

I was watching a series called Shetland at the time when Nano rolled around which was likely why it turned out like this, I probably started to think I was the new Miss Marple.

2. The demo unfortunately had to stop at the point before I was about to put in the main mechanic. Which is the game is intended to run 3 times before reaching the final conclusion in a groundhog day like scenario. With Chook being the only character aware of the loop in time happening via the main menu. A lot of what happens in the first act in the demo sets off switches for minor changes to be made for how the second act would then go on to run & changing some of the characters around and how they then act.  The actual mystery would always go on to be solved but who dies along the way can change. 

3. Hopefully the intentions and actions of the characters follow some sort of logic, but it would likely get a little unusual before hitting the final act because time travel gets involved.

I do hope that helps Turquoise, thank-you for the fun questions!

Hey Amberella!

I'm fairly sure that this was the track used in that scene:

Thankyou so much Raithias, so many people have been incredibly warm and supportive. Thankyou so much for taking the time to record, I love seeing everyone play. :D

Hey cheers JayskiBean! It's great fun seeing how people go about solving and thinking through solutions it really helps me figure out what to concentrate on, these videos are invaluable and really entertaining. Thankyou for taking the time to record.

Thankyou ever so much Pecan! :D

Thankyou so so much Nada, It was a brilliant learning experience!

Cows extreme poetry club adventure.

Thankyou Shadow Storm! wonderful to see you play! :D

Cheers Miss Blue! Thankyou for taking the time to record!

Thank-you so much Fatal snail it's great fun to see you play!

Thankyou again Nada! :D

Thankyou so much Shadow! 

Oh no the computer is haunted!

Not to fear the application logo is the bloody flower :D

Hello Ninetails! The Cow head thrives on all this attention is very pleased. 

The music used in the stone circle scene is this one: Children of Shadows

Hello Lineyatronic! I'm so happy to see you tackling them all 8D

Thankyou so much Flamebot! I hope to get more and more ambitious as I learn <3

Thank-you very much Mister! Glad you came back for more :D

Heckin' pleased you had a swell time playing Sassjacket! Thankyou very much for taking the time to record :D

Oh dear I'm sorry about the issues you had with fullscreen, I'm so glad that you managed to enjoy it :D

Thankyou ever so much for taking the time to create a video!

Cheers Frosted Fricks! Lovely work on your thumbnail, I like your evil twin 8}

Thankyou ever so much for the lovely words & congratulations Omnii on getting all endings! 

Hello Doxuz! Thankyou so much making a video :D

Hello Famed Killjoy!  Thank-you ever so much for the very lovely and kind words they mean a great deal, I'm ever so glad you enjoyed it and I continue to work hard learning to grow and improve. Thank-you so so much for taking the time to make this video, they are always incredibly useful and valuable for seeing how people react and play (also it's wonderful to hear people laugh). These sorts of videos are invaluable feedback and do a great deal to help shape future work I make.

Have a beautiful day!

Haha thankyou so much Stockhouse!

Lovely Roxy!  I love the sparkles you added in the thumbnail, glitter makes everything fantastic. :)

Beautiful Dood! Thankyou ever so much for taking the time to record :D

Cheers Fellowplayer! :D

Thankyou Cynically! so glad you came back for more  <3

You look so stylish!

Thankyou so very much Nada! :D

Thankyou Robin! I love sending them on terrible outings >:}

Thankyou ever so much for the kind words Blindkitty! <3

Hello there Katelyn! It was created in Visionaire Studio 4.