Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

tonnymieles

5
Posts
A member registered 6 days ago

Creator of

Recent community posts

Very deep story. What worked for me was the suspense in storytelling. There was a certain pressure between passages to pick an option, almost like there was a timer present. I liked the flashing words and the red background on the letters Breaking News, also the shaking words. Nice implementation

Very interesting story using pokemon as characters. I think that helps a lot when writing a story, you don't have to create original characters. Another thing that was nice was the color of the words matching the color of the pokemon. I only saw one ending but if you did add more endings I'm impressed. And a small note is that you spelt "magazine" wrong at the part where Lara mentions to Miru about the idol being cute.

What worked for me was that there was a lot of suspense in the story. Maybe add a few more options like "try to wake the operator up" and "exit trolley".  

What worked for me was that the story was very creative and the idea of having time in the story being shown to the player gives an idea of when the ending is coming. Otherwise I'd get a little anxious not knowing how much more I'd have to read. I'm not a big reader. Great story!

What worked for me was the fact that you used pictures. I also like the fact that it was short for purposes of the class. Now I'm able to play others games as well.