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Tomodi

68
Posts
3
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5
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A member registered Nov 23, 2019 · View creator page →

Creator of

Recent community posts

I'm glad you enjoyed the game :)

Very creative clock mechanic, good job :D

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Thank you for playing :)

Thanks for playing. I'm glad you liked it :)

Thank you for playing and for the feedback :)

Felt like playing a survivors-like after I got upgrades to shoot in all directions. Very fun and addictive gameplay :D

Playing as the bad guy huh (not a fan of mosquitoes). Fun game, I love the main menu :D

I'm a simple man, I see a dungeon game, I click on a dungeon game.

Fun turn based game, I like how time is actually your health.

Interesting idea to just turn the hourglass upside down to progress through the levels, it just makes sense.

Also I got stuck between grains of sand and couldn't move :D

Yeah I mean it's a game jam game, I just wanted to point it out in case you want to expand on this project.

Thank you for your feedback, definitely adding a wall of text to my next game. I usually dislike walls of text, because they keep you from actually playing the game, but I see your point... better to have a wall of text than have no explanation at all. The gameplay didn't explain it that well

I was in the main menu for too long and all the gnomes exploded. 10/10 game

Nice puzzle mini games, smooth camera control.

Sad game, love the art.

Everyone, go visit your parents right now...

Yep, definitely needs balancing.

The ships weren't made by me, I had to use an asset because I'm not good at art.

Thank you for playing :)

That's what I was going for :D

Thank you for playing :)

I feel like the info which card beats what should be displayed on the screen, so the player doesn't need to remember it at the beginning. Other than that, cool game!

Good job with the minigames. The clocks ringing jumpscared me, they are very loud :D

I love how you got the CRT monitor look right :D. Good job on the art. Can't really rate the minesweeper part, because I'm not sure what the numbers mean (something with the distance of mines I think?)

I think there is a bug with the timer when resetting the game. I exploded after 5 seconds on the second try :D

Cool art style. I feel like combat needs polishing, if you are fast enough you can just run past all enemies.

The holy grail is OP. How does the reaper choose cards? Does he have a preference or is it random. I feel like I baited him into giving me 3x holy grail, but maybe it was just a coincidence.

There seems to be an issue with collision, my ship was exploding at times where it shouldn't have

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I beat Jestro on the first try 😎. Very chaotic game with an interesting parry mechanic.

I got to 7251 😎. Very creative idea to repel the creatures with your flashlight.

Yep resources were completely random... I thought about adding a pity timer for the oxygen and scraps but didn't want to make the game too easy, because the explosion when you lose was too satisfying :D. The idea was you lose once or twice until you learn the game, so that you can beat it.

Anyways thanks for your feedback :)

Simple but fun

Interesting mechanic that makes you think outside of the box

I like the instant replay mechanic

I like how some of you immediately thought about the wordplay on countdown - Count Down. You even added that he is DOWNed :D

Nice wordplay on the theme :D

Nice wordplay on the theme :D

Thank you for playing. I'm glad you enjoyed the game!

Thank you for playing. The goal is to collect all the scraps and escape before the explosion. The tutorial probaby would have been a good idea.

Awesome game. Looks like it's inspired by inscryption and I think chess. 10/10 would buy (I like roguelike deck builders)

This one has great potential. The mechanic with the items is very interesting and I love turn based combat. Perfect!

Banger game. Turn based but still keeps the time pressure with the combo mechanic. Nicely done!

Cozy game with nice artwork, but it should be longer in my opinion

Nice puzzle game