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TommyDeluce

8
Posts
A member registered Jan 12, 2024 · View creator page →

Creator of

Recent community posts

Thank you for playing our game! I have a slight feeling that the platforming has angered you slightly but I won't take your words too personally haha. I will say that though it may seem hard at first, once you get used to the movement and master it, it becomes quite easy and fun to speedrun the level. We've had one person manage to speedrun this in just over a minute! 

We'd love for you to try out our game again and maybe even attempt a speedrun like some of the others players ;)

We're so happy you enjoyed our game! We definitely wanted the player to learn the controls better through trial and error to ultimately master the controls and even attempt some speedruns when they're more used to it. We're also happy that our game could tick that off your bucket list haha

I'm so glad you like our game! I am bread and Egging on (and also the toy weebles if people remember those haha) have been big inspirations for us in making this. Our artist is going to be very happy with your comment because he was also the voice actor haha

A simple little clicker game with a fun twist on the strange 'plaice' theme that I found really enjoyable. The fish jittering, its eyes wobling on each click and the squeeky toy sounds are funny additions that keep you enteratained while clicking away. Great job on this!

A very mind-boggling experience and I loved every second of it! Got a bit confused at the don't press the button part and I'll be honest I'm not sure what caused the door to open (my own stupidity at play there most likely haha). Also the section where you zoom the camera to teleport in front of the door, you can walk through the walls at the sides of the bars, wasn't sure if this was intentional or not so I thought I'd bring it up. Overall though a fantastic game!

The car feels great to drive around and having the whole car tilt when you turn is a really nice touch. I would have loved to have seen some of the levels have shortcut ramps and pehaps a button to initiate a drift for going round bends.

It took a while to fully grasp what was going on, espesially with the minigame which I'm guessing is just a fun way of getting high scores on each shift. But once I got to grips with balancing the stats (hunger, hygiene etc.) while playing the minigame, I found it to be a really fun experience.

Thank you for playing our game! We're so happy that you and as it seems, many others in the comments love the art style. Where the movement is concerned, given it is rather unique in how the character moves around, we gave the player more space in the first main room and sandbox side rooms to get to grips with the movement and different physics interations within the game.