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tom117z

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A member registered Mar 18, 2020 · View creator page →

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Don't worry about it. As for a workaround, as I said, the version now available for download doesn't ask for a login when you open the program. It's now a thing you can do in the main menu but purely optional.

(1 edit)

It has integration, optional. That feature is being relegated to the main menu to enable rather than start up on the just-released version.

Actually, aren't you one of the commenters from both gamejolt and RPGmaker.net? You've found your way to all three platforms of release.

Also, as another quick note, we are looking into altering more of the tileset from the basic stuff (and have long done some for a scant few tiles, specifically stone around M'Rasu being more white than grey). If we had the time, faster workflow and knowledge, we'd have long made it ourselves. And as it is, custom art is expensive enough, we don't have the money for a full tileset custom made for each zone. But some more colour adjustments isn't a bad suggestion, one which we are having a gander. Obviously, the game is FAR from done, so a lot is subject to change, and already has since 0.1.1.

Some of it also comes from our video files for intros and credits it would seem. We're likely to remove all the default MV music since we aren't using any of it, plus we'll look into TYNI PNG as you suggested. We are looking into it. As for the user token, that can be skipped. Though next update it's being relegated, since it's only for gamejolt trophy integration, to a main menu option rather than on boot.

Um, yes? That would indeed be the file size of the Windows version (though we're looking to trim some stuff, it's still gonna be a large game).