Each player would get the bonus for their honor total. The bonus is an abstract amount of benefit gifted to them from their Daimyo. i.e. better equipment, better troops, better intelligence, etc.
Tolemykus
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A member registered Oct 03, 2021 · View creator page →
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When the ancient world is open to the absolute nosy adventurers.
When you need a lot of cash, but you ran through your stash. Side missions!
When you feel the superstition, get out of town and go fishing.
GM tools for a science fiction TTRPG that focuses on exploring star systems.
When rockin' isn't enough, sometimes you have to improvise. Slam poetry!
When the world isn't dangerous enough, you might instead want total destruction.
When bad over the top descriptions are just what you need.
Give your players something to work with. I implore you! OSR: Original Smart Roleplaying
Are you lonely tonight? Need a friend? Animals are the answer.
Honor or Vengeance is a two player game of the first battle of Kawanakajima.
You are the leader of a great ancient empire. Be the first to accrue 16 glory points to claim historical immortality.
Recent community posts
The movement cost per hex is on the map page under the word Samurai, in the gray box. You can spend 1 action of the 5 to get 2 movement points. You can do this multiple times. Cross River -2 MP/Hex, Mountains -3 MP/Hex, Plains -1 MP/Hex.
You can spend Action points in any manner you wish from the 3 choices in the Actions section of the rules.
Actions (5 per turn per player)
Action Effect
Cost
1 Place 1 Chit of choice from your pool of chits.
1 +2 Movement Points
1 Initiate Combat Using 1 Chit.
Once all Action point are spent, then the next player takes their turn using the same method.
I hope this makes it more clear?








































































