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A member registered Feb 23, 2022 · View creator page →

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Heads up Made little changes a while back and forgot to add them the Originals are still there if you want them but the new ones have miner fixes and a score board with scores for you to try and beet. I used a Retrobit Sega Saturn controller when making this and that kind of Dpad works best for this game in my opinion.


PS: This game was shown at an event so that's were I got most of the scores that are on the board comes from. At the event my high score was 1670 and nobody beat it during the event but AMT one of the judges at the event on his first try scored 1640 but his other attempts did not get as close. The new top score by TOG(me) I got messing around after fixing some bugs. If I tried harder I could probably get a better score but seeing other people playing I noticed they're having a hard enough time even getting close to the score I had at the event so I'll leave it were its at. SUP is also a score by me I put it there because it make a good in between for TOG and AMT.

There are many problems with this game so please read this.

you must have your monitor running at 60hz for correct movement, you have to set your browser size to a point were it looks correct(This game is in js with html) and you need controllers to play there is now keyboard support.

Controls:

D-pad to move - A to jump - B to punch - Y to kick - bumpers to block.

There is no enemy AI to its two player exclusive. also you need to controllers to start another match.


Why are there many problems with the game that aren't going to be fixed well that's because this was for a 3 week game jam and in the environment it was played it worked fine and if I were

work more on a game like this it would be in C because I don't like working in java script.

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This is a game was made by logic onln() It uses the Toggle Games C Stand engine and is also published by me.


I also have never mentioned the Stan C engine so I'll describe it here:

The Stand C engine is me using the best of my coding abilities to this point to make a game small game and then make other games with the engine. This engine is not

finished but this is one of two games made with it. The other game is older and was made by only me but it is built of an older version of the Stan engine and is also converted into java script so the basis is not as good as the bases for this game.

PS: I will still be coding in c so I wont hopefully go back to js because I don't like and the godot projects will no longer continue because I prefer to code in c so I can make system for my game. however I do use Raylib so I'm not making all my systems.

also anyone who is wondering you can not kill the blobs yet so that's why you just die when you hit them.

I also fixed the stomp when you push down it's no longer slow

I need to change the hit box again because the way I did it this time makes it feel like you can jump under the platforms and land on top but then you can't because your feet get git the reason is I have the hit box at the feet and I made it shorter but I think the height was a good height last version now looking at it so I will change it back for version 0.4

by the way If you are wondering why the art is different from the original stan's adventure art is because I lost that art and the art hear was from a different project so it will change.

ps this game does have controller support I was using a retro bit sega saturn controller so I will make sure it will work for regular controllers later.

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if this gets multiplayer I would play this a ton with my younger brother

for some reason the health is covered up by a black bar and you cant brake the plants and the floor in the house is gone i hope i can find out how to make this stuff work on this website.

oh and when you dying and not respawning does not work because I have not added it yet because it is early in development.