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todayIsMayday
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Very cute! I like the concept of the game, and it fits the theme and limitation really well! I especially like the lighting and shadows, they really add to the atmosphere and vibe.
I realized a little too late that you actually have JUST enough wood to make it through the night lol, but I managed to win on the second try!
I enjoy this a lot. Great work!
The models are very, very cute! I still like the concept of protecting the babies candles, though I noticed that the babies' health doesn't matter in this current version lol
One thing I’d love to see a little more of is feedback when attacks hit. Sometimes I wasn’t completely sure whether the flame was actually hitting the target. Maybe something like a brief flash, small hit effect, or a red flash on damage could make it a bit clearer. And since we have to click to shoot, there were a couple of times when I accidentally clicked the upgrade button instead..
But besides that, this is a really cute game and I had a lot of fun with it!
I really like the art style and the whole autumn vibe! The environment especially looks really nice, and 49 frames for the player character is honestly crazy (I can definitely see why the movement feels so smooth lol)
The gameplay feels really smooth and chill, and I had a lot of fun until the end! Amazing work!!
I really like the concept and the art style! The puzzles in the later levels are actually pretty difficult for me (in a good way!) They really make me want to keep trying until I can solve them lol
Also I might have missed it, but I think it would be nice to be able to see which area each piece will cover before placing it.
But honestly, I always love a good puzzle game, and this is really solid work for just 3 days! Great job!!
Smart and cute concept! I never thought I would have so much fun chasing falling leaves loll
I especially love the SFX when you pick them up, for some reason it just scratches my brain in exactly the right way.. The movement is really neat too. I love the attention to detail, like how jumping on Melvin's head feels bouncy and actually really satisfying. The racoon is also super cute (the shoes.. they're amazing) Also the little zoomies when it gets cold is very very cute!
This is a very charming game. I enjoy it very much :D
This is amazing! I really like the game concept, and the snowy atmosphere and the firepits are perfect. They work super well with the limitation! The movement, especially the climbing, feels really nice and I like how the wind also affects how you move.
It reminds me a little of playing Jump King, and now I just want to keep going lol Honestly, I think this could turn into something more! I had a really fun time with this!
I love the visual style (seriously, the retro computer/terminal aesthetic is super cool)! Everything feels really clean and cute while still having so much character!
The brain game is real 😭 It's impressive that you design this all this in just 3 days.. I would genuinely play this on my phone while I’m on the bus or trying not to doomscroll lol
Really fun and polished game! Amazing!
I really love the art style! The whole game feels super polished, especially with the music, SFX, and even the little character voice clips. Even tiny sounds like a laugh add so much personality to the character.
The dialogue system is really neat too! I also really liked the bakery section and how you can combine the different parts depending on how you interpret each customer’s order. Though it'd be nice to have a little order slip on the prep screen to refer back to (maybe like the printed tickets you get in cafe maybe?)
But seriously this is very impressive how much you managed to put together in just 72 hours! Very cute!!


