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ToalhaDeMesa

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A member registered Sep 08, 2021

Recent community posts

Good job. Thank u

I came here expecting something like a consult with the characters, like the modern psycology, exploring the deep problems of life and making a connection with then. Well, I know that I cannot say that it is a bad game because it wasnt what I expected, at the first moment I was dissapointed, but after playing the game, I realized that, even if it is not like I imagine, it was good by itself, I dont know. I liked the atmosphere of the game, but even liking the game, in my opinion there is somethings that may change to be more.. accurated? I dont know if this is the best word to describe, but it is the best I can think.

The ideas are good, the all concept are good, but the execution of then are not. Like the crafting system and the dialoges. I saw the same crafting system dozens of times, just like a point and click, not having a true experience of failing and trying again; the dialoges are poor, that its not good if the game wasnt around then, but it is. The dialoges are rasos, I think that in a game like this the dialoges should be the most attrative thing, but it is not.  But the places, the animations, the graphics, to me, are good, perfect to that time of game, they are simple, "this is what I want to do, and this is what I made", but, again, to a game that call itself "the medieval psycologist" I think that something like expressions would be a good thing to have in game.

All the ideas, amazing. I know it is just a demo, and will change in the future, but this is what I think. I will keep my eye open for the next update, thanks for the game!!! 

(and sorry if my english was not that good)