1. ah! that's more or less intended! using your bombs hastily has a punishment, and it is restarting.
2. we're still doing a think about how that should go. the final turn definitely needs a touch though.
thank you!
Toadsmith
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A puzzle game about getting cargo from drop point to the chute, using conveyor belts.
Puzzle
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hey, thank you for trying the demo out, and for your feedback!
to be completely transparent, the ranking system is incomplete. we've considered giving unlimited economy (or at least make only bridges cost watts) but still haven't really narrowed down which direction we ultimately should go. once we iron that out, though, the rankings will 100% be redone, and also clearly telegraph its reasons for grading which it doesn't currently do.
again, thank you for giving it a go, your feedback, and kindness!
