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TNicoletti

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A member registered Jun 11, 2020 · View creator page →

Creator of

Recent community posts

This game is very impressive, keep it up.

Some things like the pause screen and the exit key in the menus that are different are really awkward . Combat felt awkward in the beggining but i was really enjoying it when i finished the game, the movement speed does't maintain when you dash which is another annoying thing. 

I liked the relics and consumables, but the consumables are maybe too powerfull(2x damage is insane), I wasn't able to kill the final boss without it, so I ended up farming blood to evolve and use consumables(which is really easy, because you can kill someone, save, then go back and kill him again).

In my opinion the shotgn boss should have some kind of quick warning sound or animation to show that he is going to do the melee attack, this specific attack felt really unfair, because it could easily burst kill you with a single mistake and was really quick. Alice was really 

I really liked the stamina mechanics, when attacking i had to think about saving for dashing away.

Parry felt underpowered, i don't know why, no idea, maybe a 360° parry would be cool, or a relic to do it, (or I was just playing wrong :p, if that's the case, maybe a more dedicated tutorial part to the parry would be great).

The arrow is very good in certain situations like when there is one enemy that is unreachable without it, but is very bad in anothers, like during bossfights, it takes to much to recharge and not that much damage payof, i don't know if that's what was intended, but personally i would get rid of the blood bar consume or decrease it, because it's better to heal one more time than to use the arrow 99% of the time.

Don't take me too serious, I just wanted to say what i felt because i would really like if someone wrote half a page of a comment to my game. :)

Sorry if i typed or  wrote something wrong.