Thanx buddy!
TkGluk
Creator of
Recent community posts
Feedback on the Game:
1. Health Display: It would be great to have a visible indicator for the player's health during gameplay. Showcasing the remaining health adds a sense of urgency and strategy to the game, helping players gauge their risks and plan their actions effectively.
2. Visual Appeal: The overall look and feel of the game were outstanding. The use of colors was superb and made the game visually appealing and immersive. The vibrant design adds a lot of personality to the game and keeps players engaged.
3. Difficulty Curve: The game felt a little too punishing for a narrative-driven experience. Balancing the difficulty level to align with the story flow would help maintain the player's interest and engagement, especially for those who want to focus on the story rather than overcoming excessively challenging mechanics.
4. Level Design Freedom: The platforms felt too tight, limiting the player's ability to explore and experiment. Providing slightly more freedom in movement or platform layout would make the game feel less restrictive and more enjoyable. Expanding the platform design could also enhance the narrative pacing by allowing players to explore the environment more freely.
5. n-Game Tutorial: Adding an in-game tutorial would greatly enhance the overall experience. Tutorials are essential for guiding players through the game's mechanics and ensuring they fully understand how to interact with the world. A brief introduction to controls and gameplay elements would help new players feel more confident and reduce frustration.
6. Sound Design: The sound design is excellent! It really enhances the overall experience and complements the gameplay effectively. The audio work adds depth and emotion to the game, making it even more engaging and immersive.
7. The story and narration were well-done and added significant depth to the game. The narrative elements kept me invested in the journey and created a meaningful connection with the gameplay. Expanding on this strength could further enrich the overall experience.
I would love to hear your thoughts on my feedback, and I would be happy if you to try my game as well. I appreciate your efforts, and I believe with a few adjustments, the game could be even more engaging and rewarding for players.
Feedback on the Game:
1. Sound Design: The sound design is excellent! It really enhances the overall experience and complements the gameplay effectively.
2. Controls: The controls were very responsive, which made the gameplay enjoyable. However, while playing, I noticed there was no in-game reference to some controls. For example, providing a hint, such as pressing "Tab" to switch colors or "H" to dash, would improve player retention and overall usability. A small tutorial or hint system would help players discover these features naturally.
3. Level Design: The levels felt overly linear throughout the game. Different players have different playstyles, and offering alternate paths would improve player engagement and provide a more dynamic experience. A non-linear structure with varied routes and challenges would cater to different types of players and make the game more replayable. I ultimately stopped playing because there wasn’t a sufficient reward for tackling the more difficult sections, which diminished the sense of progression and achievement.
4. Color Utilization: While it wasn’t mandatory to use every color in the game, I believe the concept has significant potential if all colors were integrated. It would add depth and complexity to the game, making it more engaging. Utilizing the full color palette could enhance the gameplay experience and create a more immersive atmosphere.
5. Art and Visuals: While the game is fun to play, the character design and tileset could benefit from more polish. Enhancing the art style would help immerse the player further and improve the overall visual appeal of the game.
I would love to hear your thoughts on my feedback, and I would be happy if you to try my game as well. I appreciate your efforts, and I believe with a few adjustments, the game could be even more engaging and rewarding for players.
Thank You for your valuable feedback!
The lack of air control was done deliberately so that the gravity mechanics was not exploited.
You can always play the level by constantly pressing tab and moving forward (like flappy bird).
I would love to have your take on that part like how you would have solved it!
Also,
I neglected the sound part so it was made in the last hour of the jam, hence it is not that good. :(
Thank You again!
I would really like to connect with you and have a chat on each others game!
Discord: theking20308
Thank You for your valuable feedback!
The lack of air control was done deliberately so that the gravity mechanics was not exploited.
You can always play the level by constantly pressing tab and moving forward (like flappy bird).
I would love to have your take on that part like how you would have solved it!
Thank You again!
I would really like to connect with you and have a chat on each others game!
Discord: theking20308
Thank You for your valuable feedback!
The lack of air control was done deliberately so that the gravity mechanics was not exploited.
You can always play the level by constantly pressing tab and moving forward (like flappy bird).
I would love to have your take on that part like how you would have solved it!
Also,
In which level did you get soft locked?
I will check what the issue is, for the complete game I might launch afterwards.
Thank You again!
I would really like to connect with you and have a chat on each others game!
Discord: theking20308
What I felt were the best: I liked the overall story of the game. The dialogues were also pretty good. And the sound design was really top - notch.
What I felt need some more work: The game and level design does not seem good. Beside the story the game itself is nothing more. The minigames hold the game together but you still have to work a lot on the levels which will only add to your story.
Overall I liked the game very much and I think it has the potential to grow a lot.













