This game has demonstrated outstanding quality on the Unity3D platform, leaving a deep impression both in terms of gameplay and visuals. The gameplay design of the game is simple yet profound. It is easy to get started but difficult to master, striking a good balance between fun and challenge. Moreover, the game adopts a very good color combination that is harmonious, with rich scene details. The overall visual effect is comfortable and attractive.
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It's a very wonderful game. Such creativity really caught my eye. Especially when the characters jump, they add rolling actions, making the overall look more smooth. I think a wall can be added at the boundary so that the characters won't go out.The plot design of the game is exciting and diverse, full of suspense and surprises.Players can not only experience thrilling adventures in the game, but also feelprofound emotional resonance. Each character has a rich inner world and touchingstories, allowing players to immerse themselves more in the world of the game.
It's a very wonderful game. Such creativity really caught my eye. Especially when the characters jump, they add rolling actions, making the overall look more smooth. I think a wall can be added at the boundary so that the characters won't go out.The plot design of the game is exciting and diverse, full of suspense and surprises.Players can not only experience thrilling adventures in the game, but also feelprofound emotional resonance. Each character has a rich inner world and touchingstories, allowing players to immerse themselves more in the world of the game.
The visuals are simple yet immersive. The combination of grass, trees, and the bright sky creates a peaceful and inviting atmosphere. The moving clouds and shining sun add a sense of realism, making it feel like a natural, open-world experience. Even though it’s a prototype, the scene already sets a strong foundation for an engaging adventure.
The visuals are simple yet immersive. The combination of grass, trees, and the bright sky creates a peaceful and inviting atmosphere. The moving clouds and shining sun add a sense of realism, making it feel like a natural, open-world experience. Even though it’s a prototype, the scene already sets a strong foundation for an engaging adventure.
The simplicity of the Forest Game prototype is its strength. The low-poly trees and basic character model fit well with the project’s aim as a greybox demo. The green button menu is easy to use, and the environment feels calm, though adding more elements or textures could improve immersion. As a starting point, this project shows solid fundamentals, but there’s a lot of potential to take it further.
It integrates innovative mechanic design into the mature gameplay framework, showing a unique creative direction. It is suggested to deepen the characteristic system in the subsequent iterations to form a more distinct differentiation advantage. Lack of progress markers when demonstrating more than 3 steps in a row. It is recommended to add a '1/3' type step counter in the upper left corner of the step guide interface, and allow quick jump steps through gesture sliding, taking into account learning efficiency and autonomy
The UI design of this game is simple and intuitive, the interface is clear, and the buttons are arranged reasonably, which is easy to understand and use. The background design of the translucent panel allows the player to keep an eye on the game scene while manipulating the menu. However, the larger size of some buttons and the smaller spacing may increase the risk of miscontact. Properly increasing the button spacing will help improve the operating experience.