New version 2.9.1 released! should fix the issue
Tiz
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A member registered May 03, 2020 · View creator page →
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You are going to visit someone at the local graveyard, what could possibly go wrong?
You've been invited to Chandran Apartments...
GameMaker:Studio Extension, shader based dynamic lighting.
Recent community posts
Glare Engine - 2D Lighting for GameMaker Studio community · Posted in Depth Mask Compatibility upon Android?
Glare Engine - 2D Lighting for GameMaker Studio community · Replied to JesterOC in Sprite-based shadow casting?
Glare Engine - 2D Lighting for GameMaker Studio community · Replied to JesterOC in Sprite-based shadow casting?
Glare Engine - 2D Lighting for GameMaker Studio community · Replied to JesterOC in Sprite-based shadow casting?
Glare Engine - 2D Lighting for GameMaker Studio community · Replied to JesterOC in Sprite-based shadow casting?
Since the floor does not cast shadows you can treat it as a normal object without any glare related code. It would work out of the box. Btw I suggest you to use the nine slice feature of gamemaker with the repeat flag set to have more performance and use less “floor pieces”
Super Squishy Candy Console comments · Replied to Dorkfishie in Super Squishy Candy Console comments
Super Squishy Candy Console comments · Replied to Dorkfishie in Super Squishy Candy Console comments








