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titos2k

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A member registered Aug 20, 2018

Recent community posts

yeah there's something wrong with the radars / end goal in the current build ;)
We're still investigating. I had some leads and fixes but I'm not fully convinced if I figured the issue. Have you loaded the game at any point? (by continue from main menu)

Still the radars will have to be completely revamped to fit better into the colony economy. Build, discover, destroy meta has to go away somehow.

PS wow you have a really big screen - how was the performance? playable?

by "cleanly" you mean using some third-party software? :) We will add an option later on to turn off controller in-game so you can map the keyboard on your own. I hope that will help.

(1 edit)

Sorry that happened to you. Did you continue / load a game at some point? There was one issue with the end goal being lost on load in a specific situation. I fixed it (i think) but not rolled out the update yet. I'm working on couple of other bigger changes.

They are legally bound by non-disclosure agreements and can no longer work on anything else.

well you just have to place o2 tank close to portal. Thanks for the screenshot. That NULL shouldn't be there ;) i will figure better UI of ending the map.

add a link to LD page please

Knight Club community · Created a new topic Mac version?

Can we expect Mac version of the game soon?

Thank you for that very detailed piece of feedback. That's a really good idea and the right direction to sort that issue out.  Yes, definetly item spawning needs to have better math behind it. We are planing to add  item rarity system too so we will need to think how to incorporate that. But your calculation will be a great start to work on this. Thanks again.