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shane yach

A member registered Aug 21, 2015 · View creator page →

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Loved this! Thank you for making it.

This was dope. Thanks for making this game. I also enjoyed reading through your dev commentary on the different levels. Great vibes all around.

Yo, I loved this. Great work ya'll! Only wish I could have found the 3rd ending, but I guess I'm early to the party, heh.

the chosen one



Lovely backgrounds and character portraits. Short and sweet :)

I love your textures

On windows, spamming the moo moo created some nice crunchy ambience. I liked it

I forgot about the theme! I think one of the exposures I did that fits synthesis might be this one. I call it "3600 chickens"

Added several to the google drive from Proteus (2013). Here's my favorite.

I love this frame of mind around adventures. A very good manifesto.

A wonderful city

Looking good

Long live freakbird, greatest mascot

Cozy utility closet. I don't think you'd ever get any sleep, though. Very nice environment.

This was existentially comforting. Loved it.


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This was really well done and I want to thank you for sharing your story. Also, you did a fantastic job with the art.

Try looking in those general directions in the spots between the mountains at various points. You might see something. Hope this helps.


Check the map on the first floor

You can try the new build. My hunch is that it should work now.

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I haven't touched it in a while, but I do plan on looking into it more at some point. Are you also on Windows 7?

Yes yes yes!!!! *chef's kiss*

This is so delightful and adorable!


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It's possible that a non-US-layout keyboard might not function exactly as intended if that's something you're using. But most buttons on the keyboard should be mapped to do something.

All of the keys

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Fantastic melancholic game with wonderful visuals and such great music and sound design that brings everything to life. I love the concepts and terms used throughout the story to describe everything. Also, the little complicated animations sprinkled in here and there adds so much character. Just lovely.

That was dope and I'm not even into shmups. Maybe helped that I could die however many times I wanted. But the music was hype, the environments and enemies fantastic, and it was blast sucking up all them bullets.

I give anyone permission to use any of my games for an adaptation, but one that could be interesting is this ambient horror game I made, called Approaches, where you fruitlessly try to repair a radio tower before getting consumed by a giant monster, which is unavoidable.

wish I had a house like that

but is there a multi-multiverse?

I loved that. Very small and weird with great creature designs. Also, the battle system was actually pretty interesting.

It has such fantastically realized game spaces. I loved the soundtrack and the visuals. The use of billboard sprites and how everything moves around is so fascinating.

Very nice environments. The colors and pixelation were really well done!

That's alright. You don't need to give any money. Thank you for playing! That's super cool you were searching for something like this. We could always use more city-without-people games, though ;)