You scared me on the first half haha. Really glad you liked it. I will keep working on it 💪
TinTraviata
Creator of
Recent community posts
Great Work! I took some time to figure out I could double jump and even more time to know I could make my first jump in the air if I leaped off a ledge. (got a bug where I died and when I got teleported to the start the button was right besides me so I touched it and the door appeared, ending the level)
Great Work! I took some time to figure out I could double jump and even more time to know I could make my first jump in the air if I leaped off a ledge. (got a bug where I died and when I got teleported to the start the button was right besides me so I touched it and the door appeared, ending the level)
I loved it, the artstyle its perfect, its fun and relatable. Its like a puzzle knowing where should I go and how should I manage my items. (I manage to beat it after many tries thanks to a bug... I chuged 1 drink and right after or at the same time a star, when the star effect ended the drink adding to my energy bar never stopped adding so I ended up with infinite time. Must be something to do with the timers in each consumable and one went past the code that stoped the other or something like that)
I will be happy to know more people can try my game. First ttime in a game jam and it's very exciting! https://itch.io/jam/shovel-jam-2025/rate/3738660
I would love to see a live reaction to my first game! https://itch.io/jam/shovel-jam-2025/rate/3738660
I would be really happy if you played my first game! https://itch.io/jam/shovel-jam-2025/rate/3738660
Amazing game, but I see a problem (or an oportunity) I breezed the encounters just healing on my turn (becouse I didnt get the parry the first 2 encounters and got hurt a bit) and parrying every attack, letting the lump of flesh do all the damage. I was thinking the most fun part was the parry so I would lean into that, or I would nerf it (make it cost more stamina or something like that). Loved the game
