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Martín Salvador Sosa

42
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22
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43
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A member registered Dec 17, 2019 · View creator page →

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Really well written and fun. I like the mind crack, wish I could talk more to it.

Muy inmersivo, me encanta que la narrativa aproveche el hecho de estar rejugando las opciones. ¡Me encantó!

Great one!

An amazing job, i really liked it

I love the mechanic of this one, a really enjoyable sokoban with a fresh twist and its really polished.

Thank you!, it was really fun watching that stream. The game definitely needs a bit of polishing to make things clearer and to fix a couple of bugs, so seeing you play was really helpful and funny

Really cool, loved all the spells, the art and the music

Really short but I love the art and the music

I wish the hit box for the paint attack were larger to fit it visually. Aside for that tiny detail this one is just awesome!

Its a fun challenge to master. Each time you optimize the route and use better the looping level.

Love the art. I'm really bad with the memory part ha ha

Just amazing!

It's really enjoyable once and I love the sound design and art.

I love the music and the game is fun!

Loved the setting and the narrative. A great job managing scope, art direction, and programing for the jam.

It's really satisfying max everything out

Really simple but effective and fun! Love the sounds. Its it made in Scratch? to me that would be even more impressive than making it in one of the big boy engines

I like how it communicates the dev journey with the clicker mechanic and definitely the dream game impossible goal post is calling out all devs

The sound design is really satisfying. It's a classic pipe puzzle concept but maybe with some other win conditions like interwoven multiple loops it could do a fun puzzle game.

I really like the groove on this one. I definitely see this with a more Balatro synergy and combo component. And maybe adding some occasional obstacles that forced you to follow a rhythm would do an amazing experience.I really see potential in this one.

Grinding my way into that retirement money🛹

Love the concept, the controls and the visuals!

The controls really tricked me up in a fun way. Amazing aesthetic vibes!

¡Gracias loco!🌝🌛

I love aesthetic! :D

Awesome!!! 🧩🎮🌟

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¡Muy bueno!, me costo ganarle a la ia. También yo me di cuenta re tarde que se podían cambiar de orden la burbujas

Muy bueno. Mansa música, manso arte y manso game feel.

Hay una zona en concreto en la que me hubiera ahorrado un poco de fricción tener un reset de todo con la R, para resetear el spawn y los enemigos ahorrando la caminata hasta el altar sin interrumpir el flow.

La hitbox de la espada es un poco ajustada, lo que está buenísimo, pero hay casos límites en los que, en conjunto con el movimiento, se ve visualmente a la espada tocando al enemigo pero no lo golpea.

¡Tremendo laburo!

You have to think of them as the base weigh plus what the synergies adds, so a tentacle plus an eye is like this: 10 + 25 - 10. Thanks you, we are glad people are liking the art!

Thanks! It's true that when we started testing, we found that we didn't communicate the rules well enough. We have fun making it so maybe we can polish those aspects when the ranking ends.

I'm proud of this one. We gave everything we could, even in the face of all the problems that appeared along the way. I really wish everyone who comes to chill here a very nice day and I hope everything goes well.

¡Muchas gracias! Sí, de hecho a veces te hacen más daño del que deberían, pero con el tiempo que hubo estamos contentos con el resultado.

¡Muy bueno che!

¡Muchas gracias! ^^

Muy buen laburo!

Thanks, the game turned out a bit buggy, but we want to polish it and leave it in a better state!

Está re buenardo wachinchon

¡Muchas gracias!

Hello! Sorry for the delay, my email is "martinsalvadorsosa@gmail.com", but I'm a little busy with work and college so please be aware that I probably wouldn't have much time for business.

Muchas gracias por tu comentario ^^