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tim.programmer

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A member registered Jun 10, 2019

Recent community posts

(1 edit)

Thanks that worked out for me. Just hard to wrap my head around Godot's connecting tiles.

I'll keep you in mind once my game is further along.

Added a couple of extra tiles (cliff opposite corners) and this nicely auto-tiles.

I don't suppose you could share the tilemap setup in Godot. I'm having trouble with understanding how to set up the more complicated things like cliffs and such.