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TimKore

79
Posts
6
Followers
6
Following
A member registered Jan 26, 2024 · View creator page →

Creator of

Recent community posts

Thank you 베리 감사

Impressive voice acting cutscenes

The boss seems to have too much health compared to its attack patterns

The next 3 levels spawn kill what the prick

(+ Added a message to prevent levels from spawn killing)

(1 edit)

CatBox was here

(Added level design of dotted walls and precise falling)

Very cute brainstorming game

Hell yeah no hit

Maybe I was too oversensitive, or maybe there are too much death messages in a game where you are expected to die a lot.

The messages might distract me from focusing the game, due to my low self-esteem. I should probably not take messages too seriously.

Maybe things like "Cringe" or "Lmao" would hurt, because they are making fun of me?

I don't think that much content warning is needed, just a short message like "this game gets cheeky when you die" would help.

(I wasn't expecting those messages, that's why I got even more shocked by those messages)

I'm sorry if I took your antics too far. Thanks for your friendly reply, hope you have a great game dev time.

All coins clear.

As a mentally unstable person, why are you bullying me every time I die?

This genuinely hurts my feelings.

Hmmm...

It is great that you made something!

I think the player's movement should be responsive. The movement is too slippery.

I think you should give information that you can jump in the air.

With that in mind, I hope you understand those aspects and get better, the more you learn, the more you get better.

Yeah All Coins!!!!!

Hell Yeah!!!

Who designed the irreversible "double jump collect" section?

If I accidentally fall through the hole I have to do the whole section again!

Pretty accurate, I guess

Grid Crafting Genius!

thaanmks

holy blast the mechanic foreshadowing level design is so good

(5 edits)

What is the max score?

I think I found an infinite score glitch in devtools.

Is 13 the biggest number you can find purely in-game?

Please CONfirm this.

Secret level found after ctrl Q ing the WAAHrio party screen

WAAHrio party

1st 2nd 3rd 4th

4*    2*    2*    1*

34c 42c 11c 21c

WHO is the programmer that complained about the office?

(3 edits)

I had to wait until the impossible level got fixed

space car

Sorry for the rude comment in cellmount

EAT EAT EAT!!!

Excellent! Took half an hour with 112 deaths.
My only nitpick is that breaking platforms look similar to regular platforms.

Other than that, solid work!

The jumping fire is introduced in a safe spot before being presented in gameplay to avoid unfair deaths!

HELL YEAH game design

Sorry?                                                               TIM IS ME

OR -> ?

HEMPULI cross LINE AND MAKE TIM suffer MORE than usual 

IS

YOU should EAT a whole california reaper :)

Very clever cheese block adaptation CBA CBA CBA

This comment comments about how shocking this game that it can stop someone's comment

Spooky CBA

(1 edit)

HalloWIN!

Banger

Finally


Hempuli returning to covemount is dramatic like a movi E

CHESS BATTLE ADVANCED

By StrShPlyr

W

(3 edits)

The story is funny but the owlchemist is way too bulky that he can just take damage without dodging and still get to the next checkpoint. Maybe that's because it is his tower after all.

(Also X being jump and Z being attack confuses my muscle memory.)


Overall funny game where you can destroy anything,

Owlchemist is very stronk/10

Owlchemist being comically overpowered (both story and gameplay) is so funny

Cat Box recursion Advanced

Funky art and sound!

a dvance d c hes s