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A member registered Oct 04, 2017 · View creator page →

Creator of

Recent community posts

Thanks for giving Across the Sands a try. The game "stages" are definitely meant to be taxing but the game could definitely improve with shorter term goals. Game Jam deadline gave me very little wiggle room to iterate but it's definitely what I have planned for post-game jam, whenever that ends up being.

I'm glad the art stuck for most playtesters; it's the first time I attempt to create my own art assets for a jam and it was definitely a learning experience!

The lack of location variety really just boiled down to lack of time sadly. I had all 26 stages + travel decor planned out but I had to settle for the waystations/markets/flags as deadline closed in. It really wasn't hard to come up with them. Enemies are a definite "no-go" since that'd undermine the entire premise behind the setting.

Appreciate the feedback on the first level tutorial not being enough handholding. None of the playtesters had the game page and were able to understand how to play without additional instruction but there's definitely improvements that can be made to it + adding a way to call back the instructions somehow.

You'll definitely see me again, either in your own jams or elsewhere.

Thank you very much for the kind words. Waffling about on other concepts cost me some time so I didn't get to the unique landmarks for every stop/travel but I'm looking forward to adding those in post-jam alongside some other QOL fixes and perhaps some more skiff variety. 

Thanks for playing!

I appreciate the offer, but I'll be fine! Hopefully there are others who could use the assist!

Is that question for me?

Fantastic! That would be perfect!

Jammin' so hard.

Would anyone be interested in a (temporary?) community discord to chat with other jammers over the coming weeks/during the game jam period itself?

These tilesets are beyond phenomenal. Looking forward to supporting you on your next project as well!

Fantastic update! Looking forward to the completed file!

The extra palettes are fantastic! Thank you!

These are fantastic! So happy to see this tileset get an update!

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Hey team,

Any news on Puzzle Depot? Haven't heard from you all in a while!

You can resize the tiles to work with it, yes.

So excited to try this out!

Once it's in a finished state, I'd be happy to have you playtest my entry!

Oh damn! That's so exciting! Love all your contributions!

Anybody hanging out in a particular discord? Always good to be able to chat with other IGMC participants.

So excited to be back at it! Best of luck to you!

Finally got around to playing this. Figured I'd stream it for posterity and for recording purposes. It's been a blast so far.

Clean, engaging, and polished. Very enjoyable puzzle game!

Not as is, you'll need to resize them like I did.

Short and sweet. I enjoyed the mechanics and the final level teaches you a good lesson in pathing!

Resized them using Photoshop.

It's doable. I'm using them in MV but you'll need to do some resizing.

Seconding that recording request! I'd love to see a speedrun of it.

I even reached out to the creator on Twitter, these are free to use commercially. Nothing was ripped.

Just a reminder that one of the rules is "Games must be available in English, but you are welcome to include other translations (just make sure the default language is set to English)."

From your screenshot, that doesn't appear to be the case.

Merci pour les commentaires! J'apprecie beaucoup!

Merci beaucoup pour le commentaire! Si jamais je revisite le jeu, je veillerais a introduire sois des nouveaux elements plus rapidement ou modifier la rapidité du jeu!  

Merci d'y avoir jeter un coup d'oeil! 

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Thanks for giving Contagion(  ) a shot! It was really fun figuring out how to to create the vintage/glitched look of the game. The sounds were taken from a free to use source, so I'm sure other games may have also used it. Since the challenge was so short and I was unable to work a full day of the 72h, I had to keep it simple, but I figured it would work for a short puzzle game.

Merci de l'avoir essayer! J'apprecie beaucoup!

Gotcha! Thanks for the feedback!

Thanks for trying it out! I'll keep the speed in mind for any future versions but stuff gets weird at higher speeds.

Don't forget like any RPG Maker game you can hold SHIFT to sprint.

Those cards look a lot like yugioh cards in terms of the template. Hopefully you made them yourself 'cause otherwise it probably won't pass well with the judges.

You probably should add images and some description to your game.