Thanks for the feedback. Yeah I had hoped this game would be much more polished, it seemed like such a simple idea, but it took me 2/3 of my time to figure out how to get the coins spawning randomly at the 3 locations. I know it sounds trivial, and in any other engine it would be, but with Construct 3 the JavaScript support is minimal and having to use their drag-and-drop code editor to do even simple things like randomly shuffling an array was confusing. I got it in the end and I learnt a lot, but because of this I didn't have enough time to fix the controls and add more levels/features.
TimeLoad Games
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A platformer color guessing game created for Trijam #140
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An endless runner game created for Ludum Dare 49
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A small game created in 280 characters using pico-8.
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