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TimeGlitchHop

4
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A member registered Jun 06, 2020

Recent community posts

If you made a sequel or something that'd be amazing! I'd certainly play it.

And also I did find the secret upgrade! I thought it was very sweet "callback" to the og game jam game and a nice reward for exploration after getting the other upgrades.

I loved this game so much as a game jam project that when I remembered it and went to see if you made any other games, imagine my pleasant surprise when I found out you made a fully fleshed version!


I loved it, and while sometimes my brain was too stupid for some puzzles, the overall design of mechanics and solid level design was magical. If I wasn't so bad at using the "launch platforms" I'd be a speedrunner for this game. I love this so much I'm going to replay this for awhile

I love the elegance of the mechanics and how the units both support each other directly and fill in needed roles. You can generally separate the troops into three or so different roles and it makes it really fun either building a lane focusing on one idea or try to make lanes that cover every need.

I really like the difficulty curve where at first it felt like I couldn't beat the king no matter what, and now I can do it relatively consistently. The enemy troops are completely different from the ones you choose and the overall unequal sides make the game really enjoyable. There are some strategies I love to try that no matter how inconsistent they are to pull off I try them anyway just because they're fun.

Overall I love it and am interested with what you'll do next (if you do something next with this).

I've gotten worriedly addicted to this I'm worried about doing work for my job. Amazing concept and great gameplay. Sucks that I'm bad at it though lol.