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timearley89

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A member registered Jan 27, 2024 · View creator page →

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You raise a good point - I calculated it for doubling the bonus, not the reward, though doubling reward makes more sense. Would it be better to have it just change color (when bonus % would be doubled, not points) until it's looked at, and then go back to it's original color and stay there?

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I just uploaded Version 1222, which has been updated to be backwards compatible with saves. To update an older save, copy GameState.mmf from the 1101 game directory to the 1222 game directory (in the same folders as the exe files), then start the game, then close it once it's up and running. This will automatically overwrite the 1222 folder's GameState.mmf to the 1222 version of your older 1101 save file. PLEASE create a backup of the original in the 1101 folder as well, just in case. Let me know how it works out if you give it a shot. Also, I'm still working on UI improvements, and do plan on removing the 'Stats' button from the main window - I might replace it with an Upgrade Quick-Buy button...

Good point actually - I very well may remove it from the main screen

Let me look into it - the save structures are different, but I may be able to write a conversion method for backwards compatibility. It wouldn't be for 1201 obviously, but maybe I can release a patch update.

Can you tell me which file you downloaded, and what file you opened?

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It's because I'm using WinForms within visual studio to build it, and for some reason ClickOnce deployment is a buggy system with too many variables to be reliable. I'll try to upload a zip of the post-install files so that installation isn't necessary.

Edit: New release uploaded, and circumvents installer completely. I apologize for the issues, this is the first game I've built and released, and I'm still trying to get the hang of things. Enjoy the new features!

There was an issue with the install manifest, but should(hopefully) be fixed now. Please try downloading/installing again, it should be fixed. Thanks again!