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tikaro

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A member registered Mar 26, 2026 · View creator page →

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That’d be a banger!

Very impressive game! Immediately apparent mechanics, nice feedback when you do things, good UI - all really nice for the ~5h dev time. One criticism I have is that some audio effects are a bit jarring: the saw sound when you select a thing already placed in a cell, and when you place a hamster next to a cat. Both are kind of unpleasantly scratchy. I’d either make them quieter or lower their pitch.

Great interpretation of the theme! Enjoyed this one a lot

Big props for such an unusual platform choice! You ended up with a nice little arcade game, feels like it fits right into the world of older electronics. Would’ve loved if you had enough time for SID trickery for audio.

What a lovely submission! This one has a great vibe between the visuals and the audio. Good genre choice for a time constraint too.

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Thanks! That hole has some juicy angles you can hit, but I agree that it needs some rebalancing. Woes of loose playtesting :)

Thank you! Ah that’s a good point: I can see how it almost always forces you to restart the level, so removing additional friction would’ve been smart.

Yeah, the effect could’ve been a bit more subtle. Could’ve also added a simple control to let players configure it themselves - that would’ve been even better. Thanks for pointing this out!