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TidyGames

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A member registered Jan 31, 2019 · View creator page →

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Really enjoyed this! I can see plenty of potential in these mechanics and would be interested to see if it goes anywhere in the future!

I struggled to find which were my units at first, but once I figured out the controls I saw the potential puzzles that could be made. Couldn't figure out how to solve level 2 though =)

Glad you enjoyed it! The pathfinding for our AI was a bit performance heavy but we didn't have time to make it more efficient. We'll probably fix it up for the future ;)