Yeah, totally fair. My last game (Idlewood Outpost) was mostly idle - and I'm not sure if its possible to satisfy both audiences with the same game? Let me know if you are aware of any that manage that well, would be curious to check it out!
Tidepool Games
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A member registered Aug 04, 2023 · View creator page →
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Short incremental game about collecting scrap with robots.
Simulation
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All on Black - Build a deck and bend the odds in your favour!
Card Game
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Stack cards to craft weapons. Pay your taxes. Grow your shop.
Card Game
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Recent community posts
Hey! Yes, the main skill-element here is what cards to pick based on what "modifiers" you get. So 5% more red means that from now on, the chance to land a red number is no longer 50:50 but 55:45. So more red cards would be slightly advantageous.
And no hover-UI on abilities yet, but thats high on my to do list! Appreciate that its a bit bare bones right now, but wanted to see if folks like the concept before I spend weeks of work on it! :)







