Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Tidepool Games

22
Posts
26
Followers
2
Following
A member registered Aug 04, 2023 · View creator page →

Creator of

Recent community posts

Yeah, totally fair. My last game (Idlewood Outpost) was mostly idle - and I'm not sure if its possible to satisfy both audiences with the same game? Let me know if you are aware of any that manage that well, would be curious to check it out!

I've been going back and forth on that but yes, that might be a possibility!

Thanks for playing and commenting! The self-driving upgrade is actually in the game but it comes a bit later:

🤩 Amazing, gonna watch that right away <3

<3 Great to hear and I don't mind sarcasm at all. Better than not saying anything and me just wondering why people drop off :D

Think I found and fixed it! Thanks a lot for flagging, hope it's working for new folks now. Now to get that heart rate down...

Haha thanks for spotting - have been doing a *ton* of testing and have not seen this one. If you'd be so kind, could you drag around on the upgrade screen and see if the upgrade is maybe just offset to the side? That's the only explanation I can come up with right now.

Haha, Black Wizard Streaks FTW

Hey! Yes, the main skill-element here is what cards to pick based on what "modifiers" you get. So 5% more red means that from now on, the chance to land a red number is no longer 50:50 but 55:45. So more red cards would be slightly advantageous. 

And no hover-UI on abilities yet, but thats high on my to do list! Appreciate that its a bit bare bones right now, but wanted to see if folks like the concept before I spend weeks of work on it! :)

You can use them to buy new cards when your run is over. Sounds like that hasn't happened to you yet? :D

The game starts with only two cards? That sounds like a bug...

Ohhh ok, that sounds like a bug then, sorry about that!

There might be a kind of card that combines with him ;)

You need to unlock the Grindstone (via shop purchase, I think it drops at 3 or 5 coins) - then you can turn an edge into a blade.
But yes, better recipe management is high on the priority list! :)

It's possible to get to lose if all locations are taken up by tax collectors. So restarting is always an option :) 

Try combining two handles! But yes, content scope is the limitation right now - I should be pretty fast to add a ton of content though as all the main mechanics are in place. Thanks for leaving feedback! <3

Haha, well done! Content is indeed still very limited but if folks like this general concept it'll be a matter of a few days to pump a ton of content into it. Will definitely dial up the difficulty a bit then! ;)

Thank you! <3

<3

Thanks a lot for your notes, all added to the to do!

Thanks the love! Trying hard to dial in the level of interactivity to hit that space between too boring and too not boring :D

Thanks for the feedback! Those items are next on my to-do, proof pic attached :P