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el

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A member registered Nov 12, 2016

Recent community posts

I really like the demo and concept! The characters are so fun, the soundtrack is well-selected, and the art is phenomenal.

One thing I noticed, however, is that the tense of the narration would change constantly. Mission reports, presumably written in past tense, often switch to present in the middle of a sentence. The narration itself, presumably written in present tense, often switches back to past. It's sort of a pet peeve of mine, but the game was very compelling nonetheless. I can't wait for the full release!

i felt this as well! i love tropes but these ones kind of killed it for me :/ excited for the game though!

this is such a fascinating concept! i love the art and futuristic vibe, too. one question: how do i get all the endings? i can only seem to get the middle one :/

Heyyyyy I went on a VN spree and oh my god. Wow! VN's are usually pretty hit or miss with me, but this one? wow. wow.

anyway, so what caught my attention at first was the UI.  it's so....funky...like the style matches the aesthetic of the actual backgrounds and even the credits.

also, the backgrounds???? yes god??? i know a lot of people like to put photos through a filter, which is pretty reasonable, but these backgrounds were so well done. the colors really popped.

now i just want to talk about the atmosphere, because wow again...it's very aesthetically pleasing, and the effects (such as the cyclic blurring when you see the Cat) were such nice touches, and they didn't feel overbearing at all. the aesthetic doesn't just function as something pretty (although i can appreciate that, haha), but it really helps set the tone as well. the art and and the storybook thing for the play and the sound effects + definitions (and words in red...) come to mind. also the dramatic character portraits with chromatic aberration (so cool). anyway, i like that the aesthetic functions as a tool and not an accessory.

the writing was pretty nice too. i can't think of many other examples off the top of my head, but i do remember one: when Alison was stuttering, she didn't s-stutter...like i-in my s-seventh grade f-fanfics..... but she repeated herself, which is another fresh, funky touch that i loved.

the one issue i had was with the save/load system and some of the buttons getting cut off (i think another comment mentioned that, though). anyway about the save/load thing, it always defaults to page 1, and the arrow buttons are kind of small. i'd have preferred it to default to the most recently accessed page, but it's nbd since i got used to it pretty quickly.

anyways, super excited for this game! see yall in 2020!

oh my god there was an actual ace attorney reference im in love

this is such a nice game! the dialogue was really funny also gay asian representation? god has blessed me


and uhhh are these ace attorney sound effects because i played the games for like 2 years and they would reeeally similar