Thanks! I am working on making the random generation for the castle holding better too, it definitely needs more rules.
thyarcanist
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Okay, I'll see what I can do, especially in an expanded version. The existence system is rougher to explain. Its examining like hey what if we live in a region of space-time where gods have 0 influence and don't exactly know we exist (until they do), and what happens if you do go to one of those places? Ergo, if we lived in one of those places they gods explicitly affect us on a metaphysical level. Hence why it's immutable.
So, if the Lord of the Castle is a patron of a divine being of protection as they are always godliving, it will cause conflict personally and more explicitly with that god. It has immediate and lasting affects with their standing on a more metaphysical and societal sense. It's not simply a sorcerer or dnd warlock pact with a demon or god, ties to divinity and blood has affects from birth to the Lords interests.
I have more work on it.
Thanks! :D It really is, especially since I'm learning to improve my skills with Affinity Publisher and Designer as I go.
I have some ideas for an expanded version and a system for generating the lord / lady, which since you find this compelling you might really enjoy that. The existence system is supposed to be modular and agnostic to inject in any other system, so, this is just one ruleset that showcases how it helps with gameplay.
I am working on better artwork too! I'm thinking of making it appear more as a diegetic, found-in lore type of manual / stitched together vellum too parts.
Glad to know it's caught your interest and that you'd solo it. The spiritual aspect is the defining part of what makes it work.
It's soft to hard rules, like if the character is a godliving, they naturally have to follow specific spiritual rules. Which imo, should help with creating tension and further conflict.
Yooo!
I really love The Autumn People, I would love to help with this: if you would have me.
My first impressions are: the mood and overall feel of the game is fantastic and the rain that you've updated it with really adds to it. I get a really heavy F.E.A.R. vibe from how everything is set up. Keep it up! :D