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ThunderSpark9001

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A member registered Aug 20, 2024 · View creator page →

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Very neat little demo. I wish I could see what else you had planned since the premise of the game seemed very interesting, but I think getting something done was a massive accomplishment in and of itself!

Very fun and very funny! I could not stop laughing at the card art, nor could I stop jamming to the music. I wish there were some sound effects for when the cards were being counted or when trinkets got triggered, but the game is already oozing with so much personality that it's still able to be one of my favorites based on vibes alone!

I guess I've made a good impression if I have people saying they look forward to what I do in the future! Thanks for playing!

I'm very proud of the trailer, yeah! Thanks for checking it out and I'm glad my narrative is clicking for people.

Had a ton of fun, some of the text was kinda hard to read but I was enjoying my time even as someone who has never played the game this may or may not be directly inspired by!

Both this and the flying tank game will be living rent free in my head for years to come. Love the message about AI slop and also I couldn't stop laughing the entire time. You guys knocked this out of the park!

Love the artstyle, and the idea of playing as a toy is really cool! Getting away from the very first box felt nearly impossible sometimes though, but I had a lot of fun!

This was such a cute little cozy game, not much to say in the way of mechanics or gameplay but it was very charming!

The video pitch dragged on for a bit and left me confused...but then I played the game, and realized this is the goofiest game to ever exist. The intro is hilarious and the game is really fun despite its lack of polish, I just wish the enemies didn't act as walls when they died and the final level was extremely difficult, but other than those issues this was an amazingly funny game!

Love the FF styled sprite, first of all. Second, this feels like a neat little flash platformer I would've played as a kid! I feel like some of the jumps are a bit too difficult especially in level 2, but I adore this game's style!

Adorable little game with great music and art. I wish there was more to do than just click the cats, but as a nice chill clicker game it was fun.

Absolutely one of the most unique games I've played, kind of like a text-based adventure but with your voice! It's a shame there isn't more to look at or more ways that the player is prompted to interact with things other than using the provided console, but considering that's the entire point of the game that feels like it's just an inherent part of the experience. Very cool little experience!

Glad you liked it, I just really wanted to try and make a game that would be very meaningful to me.

The fact that you made everything yourself is very admirable, it's oozing with personality! While the puzzles are simplistic I still enjoyed my time with this game, I was reminded of my first blind play through of Journey and this game captures that feeling of serene exploration very well.

It's a shame you weren't able to complete more of the game in time, but what you have here is phenomenal! I loved the fast paced nature of the game and once I figured out more about the boss it felt less like it was unfair and more like I just needed to use the tools better. My only real criticism is that the grenade felt kinda pointless but the tone of the story and the incredibly well put together gameplay leaves me wanting for more!

It was bound to happen at least once that someone would find an out of bounds spot lol. I'm glad you liked the story though, I put a lot of effort into it!

I'm glad you liked it! Thanks for checking it out, It's great to hear that someone really clicked with the story!

Can't go wrong with tetris! Loved the addition of the gimmick blocks and having to fulfill orders reminded me of some of the challenge modes that some versions of tetris have, this was a very fun time!

I like how we both took a more narrative approach to our games! Loved the vibes and eerie atmosphere, I felt like I was playing Oneshot for the first time again.

This is a very strong start, love the snappy nature of the controls and the mechanics were implemented well! Even though the music can be grating and I unfortunately had a bug where the shop UI was stuck on screen forever, but this is a very solid entry to the jam!

Loved the idea of having randomized abilities, but sometimes it felt like they weren't as easy to use as i'd like. Still, very fun concept!

Very fun little game, although some of the discrepancies were very difficult to see but that may be by design. This could be fun as a full game with more mechanics!

Love the surreal aesthetic, feels like I'm playing an abstract dream. Changing whether you heal or fight by entering/exiting boxes is also really cool, but the best part of this game is without a doubt the vibes.

Absolutely insane game. Great gameplay and funny writing make this a perfect combo. Kudos to everyone who worked on this cause it's probably gonna become my favorite game of the jam!

Horror games aren't my style, but this was cool! I sucked at it and died horribly, but this was a unique take on the theme! I especially like how the aesthetic of the pitch and the simple visuals make it more unsettling, very reminiscent of old fnaf fangames.

Thanks for checking it out! And yeah, I can't believe I let that scripting error slip by me again. The mage is actually working exactly as intended, I just...forgot to reset their position when the player dies. Glad you liked it tho, I put my all into this one!

Loved the idea and the aesthetic were fantastic, especially with how snappy the animations were and how the sound effects complimented that. I will say though, it's a little upsetting how limited your toolkit is and how difficult it can be to figure out how to get basic survival tools, and how to gather stuff more quickly once you understand what it is you need. Still, very fun game with a very unique style!

Despite being horrible at FPS games, I really liked this! Definitely feels like the type of game you could sink your teeth into for hours and I love the aesthetic.

The game is slow to get going, but once a system is set up it's super fun to try and skip building platforms and maximize material production on the islands. Incredibly fun and a cool take on the concepts that are the foundation of idle games!

It's honestly insane how much you were able to accomplish with this project, good work!

Thanks for checking it out!

The submission period for the Jam hasn't ended, but I've made the page public! Thanks for your amazing work!

https://thunderspark9001.itch.io/from-nothing

After getting this in the No Ice Bundle, I've been using these to make up the majority of the soundtrack for my upcoming game jam submission. A lot of these tracks are amazing even if they're unfinished, and honestly that aspect of them just fit perfectly with what I'm going for. Thanks for sharing these with the world!

I'd love to see what else you had planned for the game, and I'll be here to help you with it!

awesome game and a really fun mechanic, but i really wish there was more than just an html version because it was really laggy for me for some reason. maybe im just cursed, idk

This activated all of the youtube poop neurons in my head and i loved it. A brilliant shitpost

For such a simple idea, this easily takes the cake for how much fun can be crammed into "tetris but with a physics engine". I would absolutely spend hours on this just trying to get a high score!

this truly is built to scale