And thank you for the comment :)
ThunderLimited
Creator of
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Then try these fixes:
- Check the leaderboard settings in Play Console. If you enabled any extra option I didn’t cover in the video, try disabling it and testing again.
- Make sure the submitted score format matches the leaderboard type. For Time leaderboards, Google expects milliseconds, so 10 seconds should be submitted as 10000, not 10.
- As a last test, create a fresh leaderboard in the same Play Games Services project, publish it, and try that new leaderboard ID.
If none of that fixes it, I’ll issue you a refund.
I just downloaded your game and completed 10 levels. I really enjoyed the home/level select and shop interface – the interactive doors and buttons are very inviting! However, the levels start off easy, but then get quite difficult. The obstacle solutions feel unfamiliar and require trial and error rather than being intuitive. Overall, great game with huge potential – with the right updates, it could be a big hit!
Thanks for your purchase!
There’s no documentation for the in-app purchases plugin yet — the video is currently the only way to learn how to integrate it.
I’m surprised the iap-1.2 zip doesn’t include the GodotGooglePlayBilling plugin shown in the video.
Please reach out to me on Discord (@thunderlimited) or your preferred platform so we can get that sorted out.

















