Thanks for playing. We did add a tutorial on the first scene with text. I thought that the text was clear enough to explain on what is the risk, reward and how the race work for the game
thunderhead021
Creator of
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Love to have some feedback on our game: https://itch.io/jam/brackeys-14/rate/3849847
Love to have some feedback on our game: https://itch.io/jam/brackeys-14/rate/3849847
Love to have some feedback on our game: https://itch.io/jam/brackeys-14/rate/3849847
Love to have some feedback on our game: https://itch.io/jam/brackeys-14/rate/3849847
Love to have some feedbacks on our game: https://itch.io/jam/brackeys-14/rate/3849847
Love to have some feedbacks on our game:
https://itch.io/jam/brackeys-14/rate/3849847
Love to have some feedback https://itch.io/jam/brackeys-14/rate/3849847
Would love to have some feedback
https://itch.io/jam/brackeys-14/rate/3849847
Thanks for playing and the feedback. Yeah, I didn't have the time to make a tutorial since I was fixing bugs until the last minute. I though using "Guess who" as a base concept is already self-explanatory, but I guess not. I can't find any other music so it just loops the only track that I can find. I guess I need to be more prepare next time
Thanks for playing the game. It could be that because the cards type you placed on the question doesn't match the one you are currently holding, or you haven't placed a condition card to the question. In a perfect world, you could do that. But since I'm a one-man show, I wasn't able to create the functioning complex question stack and have no choice but to have 6 condition stacks that check separately like that
Thank you for playing it. Yeah, the tutorial is not the best since I didn't have time to do it properly because of all the bugs happened during the making of the game. The goal of the game is to last as many round as possible by ordering the spawn order of the units you have, so that there will be at least one unit survive the bombardment of the towers each round.






