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Thram

14
Posts
4
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A member registered Feb 25, 2024 · View creator page →

Creator of

Recent community posts

Yeah we might continue the game after the Jam and polish it. Thanks so much for your feedback :)

Thanks so much for the feedback. 

Yeah I'm aware of the bugs, there is plenty to be polished, but we didn't have the time for it, so I left it at "good enough". 

Thanks so much for the feedback. 

Yeah I'm aware of the bugs, there is plenty to be polished, but we didn't have the time for it, so I left it at "good enough".

(2 edits)

Yeah I'm aware of the bugs, there is plenty to be polished, but we didn't have the time for it, so I left it at "good enough" 

Yay, Thanks I could play it now. Those doors are a bit confusing

Simple and addictive

This was really fun to play. Solid game and great use of the palette!

This was really fun to play. Solid game and great use of the palette!

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I got stuck at the start for some reason, in the Windows version and the HTML version, spamming the spacebar doesn't really works, it just gets me a little double jump rather than flying, there are invisible boundaries in the cave that don't allow me to go anywhere else. The closest that I achieved was to jump at the top and with a double jump get on the other side of the wall and stand in the air into another invisible boundary, so I guess that's not a feature. Seems that other people played it so I don't know if this is just me or some bug fix that broke something else. The art looks great though.

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Thank you!

Yeah we realized that when we put everything together, but it was too late to do something about it.

Thank you!

Thanks so much!

Yeah, I had plenty of ideas. I wasted a whole day just trimming down ideas to something achievable in the time window I had left.

That tileset was pretty neat. This is the one I used for the lava: https://beyonderboy.itch.io/top-down-lava-tileset-16x16

Thank you so much! Yeah definitely needs more things, I only focused on making the level procedural so it plays different games every time. 

Thank you for your feedback :)

Thank you so much! I'm so glad you enjoyed it. I introduced a bug last minute and when I was about to upload the fix, the time was up, at least is playable. I will release the fixed version in a different page. 

I did thought a lot about enemies and power-ups I had to scratch most of it and stick to the basics because of the time. But if this goes well I will continue working on it :)


Thank again for your feedback :)