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ThomasKroghDev

28
Posts
1
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A member registered Jun 13, 2023

Recent community posts

(1 edit)

The common texture size for the ps1, is 128x128, but you did an amazing job. If you ever do a sequel. Add an option of a 128x128. Also you can also advertise it as n64, since 64x64 is a common texture size for the n64. Also next time you do something similar give a brief list of biomes/categories.  Agian you did an excellent job. Thank you. Thank very much. 

If i have the time talent, or money I would do an art jam of around the world through the lens of the ps1. but your doing amazing work. Keep it up. 

Thanks man this is awesome.

you have a list of the models. and hope you emprove forever. :)  

Then why are assets on an itch page tag with ps1

you do know the point of making ps1 like assets is to stick to the limitations  of the ps1. right. 

the more common texture size of the 128x128

Thanks.

are you planning on making ww2, philippines, austria, chinses, japanese soldiers. 

Cool keep up the work

Ok thanks for replying

do you do commissions. cause im shopping around and doing pricing  

Cool keep it up

ok?

Is it rent controlled.

Do you do commissions. ?¿

keep it up. :)

looks lovey. 

nice work. reminds me if star wars made a shooter platformer for the ps1. 

there cute

by any chance it can work for unreal 5.

I'm just saying cost textures was 128x128 cause the system couldn't handle everything being 256x256.  kind of annoying  that they just do 256x256. cause that size was almost exclusively used for UI.  if you going use that graphic quality. then commit to it. also I prefer low fidelity/ lo fi 3d for the   3DO, Jaguar Saturn, PlayStation,  Nintendo 64, Apple Pippin generation.  

you know 128 x 128  was the most used texture size used games on the ps1

is there a chance you have 128x128 ones.

can this be used for as a sky box? texture for URE5?