Si tu me donnes un moyen de te contacter on peut voir ça ensemble :)
Thomas Lean
Creator of
Recent community posts
I'm not sure to understand your question but basically :
- Until you've bought the asset pack, you can use it as you want, even for commercial projects.
- I would like people to credit me if they're using my asset pack but in the end if you don't want to, nevermind. Do as you want :)
Hope it answer your question!
Hey :) For the death animation, I'm working on a "extra-animation" asset pack because a lot of people asked me about more animations. But for the "casting spell" one, that may be something too specific so I recommend you to simply contact a freelance animator and ask her/him to work on additional animations for your game :)
And for the spritesheet, here is a tool that I usually use to make spritesheets: https://www.codeandweb.com/free-sprite-sheet-packer It's very useful and it can adapt for your specific needs !
No, at the time I've checked game like Celeste and some others and realized that they don't have any death animations, they simply make the character disappearing with an explosion/magic FX. If you have more infos about what you're looking for, I could do a death animation in the "extra-animation" I'll work on soon. But I need to know what kind of death animation you're looking for, games makes it really differently.
I'm planning to do additional animations soon, roll dodge was highly asked so I'll do it for sure. For the bow n arrow ones, it may require more work (+ if you want a 360 aiming poses), so maybe your best option is to contact an animator freelance and ask him to do the extra-animations that you need.
Ye that's something which have been discussed a lot if you look at all the other commentaries. I've explained that at the time, since I knew that a lot of devs work differently for animation (frame folders, spritesheet, etc), I've decided to export it like that since it's easier for devs to make a spritesheet/atlas with frame folders, following their preferences, instead of asking to devs who want to make frame folders to find a way to do it with spritesheet/atlas.
For the next ones, I'm planning to simply export into different formats in advance. But I know that even if I do it, some devs would tell me that my spritesheet is not done like the one they want (for example some devs prefers spritesheet per animation, some others prefer a single resolution for all animations instead of other prefering a different resolution per animation/spritesheet, etc).
So in the end I'm up to ideas but for now frame folders seems like the best choice to let people do what they want :)
if you mean the spritesheets: no. I only have exported frames in folders + join the Photoshop files if you need to edit something.
In general when I want to quickly make spritesheets, I use this website: https://www.codeandweb.com/free-sprite-sheet-packer, very easy to use :)
Hope it helps!
ye it's png sequences, no spritesheets! but if you're looking for an easy way to convert them into spritesheets, I use this website which is very useful (and easy to use): https://www.codeandweb.com/free-sprite-sheet-packer
I've also provided the Photoshop files so you can edit things if needed :)










