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Thomas Lean

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A member registered Oct 14, 2017 · View creator page →

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Hey! That's super nice to propose :) 

Any way to contact you ? If you have Twitter you can dm me when you want!

Hey :) For the death animation, I'm working on a "extra-animation" asset pack because a lot of people asked me about more animations. But for the "casting spell" one, that may be something too specific so I recommend you to simply contact a  freelance animator and ask her/him to work on additional animations for your game :)
And for the spritesheet, here is a tool that I usually use to make spritesheets: https://www.codeandweb.com/free-sprite-sheet-packer It's very useful and it can adapt for your specific needs !

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Totally! The pack includes psd files and separated frames folders so it would be easy for a pixel artist to edit them if needed :)

DISCOUNT INCOMING

INCOMING, I was waiting to be done with the game I was working on and it's now out :)

DISCOUT FINALLY INCOMING

Hi! Sorry I'm answering that late. Unfortunatly I'm not available for any freelance for now. Feel free to tell me here the animations that you would need, I will work soon on a "extra-animation" pack for this character :)

No, at the time I've checked game like Celeste and some others and realized that they don't have any death animations, they simply make the character disappearing with an explosion/magic FX. If you have more infos about what you're looking for, I could do a death animation in the "extra-animation" I'll work on soon. But I need to know what kind of death animation you're looking for, games makes it really differently.

I'm planning to do additional animations soon, roll dodge was highly asked so I'll do it for sure. For the bow n arrow ones, it may require more work (+ if you want a 360 aiming poses), so maybe your best option is to contact an animator freelance and ask him to do the extra-animations that you need.

I'm planning to work on additional animations soon, ledge ones are included :)

Thanks!

now that I've released the game I was working on, DISCOUNT IS COMING

Thanks a lot !

It was not a pixel art font, I used Impact and Arial and re-repixelized + rework them manually :)

I DID 17 YAYYYY

Hey ! Sorry but for now I'm not available at all. If you're still looking for someone, you can contact people from Twitter. I know that you can contact freelance people easily over there and of course I'm totally not against other artists using my asset packs to create more animations :)

Ye that's something which have been discussed a lot if you look at all the other commentaries. I've explained that at the time, since I knew that a lot of devs work differently for animation (frame folders, spritesheet, etc), I've decided to export it like that since it's easier for devs to make a spritesheet/atlas with frame folders, following their preferences, instead of asking to devs who want to make frame folders to find a way to do it with spritesheet/atlas.

For the next ones, I'm planning to simply export into different formats in advance. But I know that even if I do it, some devs would tell me that my spritesheet is not done like the one they want (for example some devs prefers spritesheet per animation, some others prefer a single resolution for all animations instead of other prefering a different resolution per animation/spritesheet, etc). 

So in the end I'm up to ideas but for now frame folders seems like the best choice to let people do what they want :)

ye in the next months I'm planning to make some discounts :) I'll announce that on my Twitter!

if you mean the spritesheets: no. I only have exported frames in folders + join the Photoshop files if you need to edit something.

In general when I want to quickly make spritesheets, I use this website: https://www.codeandweb.com/free-sprite-sheet-packer, very easy to use :)

Hope it helps!

Hey :) I'm planning to get back on asset packs soon (like, in a months or two), so when I'll release a new one, I'll make the discount for the previous ones! So stay tuned (I'll announce all of that on my Twitter) :)

no Aseprite files since I'm working with Photoshop, but the .psd files are included!

Of course you can ! Until you buy it, it's yours so you can do whatever you want to do with it :)

Hey Nackley! Sorry I'm still not available for commissions :/

ye it's png sequences, no spritesheets! but if you're looking for an easy way to convert them into spritesheets, I use this website which is very useful (and easy to use): https://www.codeandweb.com/free-sprite-sheet-packer

I've also provided the Photoshop files so you can edit things if needed :)

Hey :) Until you buy it, you can do whatever you want with it! No problem :)

Thanks a lot for the purchase! The Hollow Knight ost is working so well ahah <3

Hey guys :)

Sorry but I'm not available at all for now (and for many months more), that's why I've cut DMs for now!

Hope you guys will find someone!

Hey! Ye you can disable the glow effects on the .psd files ! It's only a layer effect :)

Hey! Thanks :) 

I used the roll animation as a landing one :) For the "prepare to jump", I simply use the first frames of the transformation one! It works well :D

I've worked on Photoshop so no Aseprite files! But the .psd files are in the pack :)

what's your twitter ? :)

Thanks for the ideas! I note that on my list :>

well if it's a problem for a lot of people, I can do it. But I'll have to look exactly what's the best thing to do because I know that a lot of developpers works very differently with exported animations and I can't re-export the whole animation sets each time someone ask me to do it, because there is a looot of different ways to do it (some devs prefer a unique spritesheet for the whole animation set, others would prefer one spritesheet per animation, else will ask me for one gif per animation cropped with the minimum size for each animation, others would like one unique gif but with all the animations in it, you want me to export separated gifs but with a unique size which would be the same for each animation, etc.).

So that's why I've only exported it as folders with separated frames for each animation: It's the best way to allow people which will prefer something else to quickly modify it so it fits to their own way. 

But I hope you understand that I definitly can't take time to export this pack in all the different ways people would asked me to do, it would take me a lot of time.

Also if you want to know what I would do in your situation: I would simply open Photoshop (or an equivalent), import all the frames of all the animations in a same canvas. Then I would crop this canvas to the minimum size so I'm sure it fits to the maximum size of all the frames (and so it would be the same size for all the frames of all the animations). Then i make photoshop turn these layers into animations frames so that it creates a long sequence of all the animations. Then I just have to export all these animations separatly as gifs. So I'm sure that all these gifs will have the same size :)

Hey! Thanks a lot for the purchase :)

It looks great already, the dynamic light is lovely <3

Also I've just seen that you're looking for additional animations. As I've answered to a lot of people already, I'm planning to do an "extra-animation" pack for this character since a lot of people are asking me for different additional animations. I'm too occupied to work on that for now but I'll do that in a few months maybe, so stay aware :)

For those who have unvote this comment: please don't. Don't forget that 20$ is not the same everywhere and it can be a lot for people living in some countries (or simply for people who don't have a lot of money).

@VesuEms: I will make all my asset packs for -50% in a few months. Not sure when exactly yet but I'm planning to. So keep an eye on my Twitter if you still want to buy it :3

Added :) But if you need help on Unity, be awared that I'm not available a lot + I'm not using Unity as a dev so I won't be able to help you a lot on that part.

If you're looking for help with Unity, I've recommanded to a lot of people already to look for Unity communities/discord servers. I know that a lot of people over there would be happy to help!

I don't use Unity so that kind of infos are something I'm not aware of! I've exported everything in 1:1 because that's the best thing to do on my side to be sure everyone will be able to use these assets correctly in function of the engine.

Thanks a lot for the tip then, I hope people will see it if they encounter the same problem :)

just fixed it, thanks for the info! (the itchio download page was not public, not sure why I've done this at the time)

Hey :) I would like to make an extra-animation pack since a lot of people are asking me about different ones, but I'm not available at all right now.

For the death animation, as I've answered to people here & there, most of the game I have in reference don't do death animation and simply use different tricks like making the character disappear with a FX (for example Celeste). Most of modern pixel art game do that so I thought it was not my priority at the time.

But of course if I'll work on an extra-animation pack, I'll do a death animation :)

oh yeah thanks to tell to people here about that!