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ThisGameIsRyan

71
Posts
3
Topics
7
Followers
8
Following
A member registered Oct 16, 2019 · View creator page →

Creator of

Recent community posts

I like this tower defence game and the building system, but it didn't end when I reached the goal, and it started lagging badly by day 5. But don't get me wrong, I still found the game very fun!

Thank you for your feedback on our game! We will definitely keep this in mind if we update the game after the voting period. 

Well done, I really love the artwork that was done for this game.

This is a very fun take on tower defence, but I would like to see the difficulty ramped up a bit,  since I spammed a ton of post boxes in one spot, and no one has made it past.

Coming from someone who attempted to make a game like this before, I am impressed you were able to have something playable. Nicely done!!

I really like the gameplay and can't wait to see where this project goes.

Same :/

I love how the cat follows the laser pointer, very cute!

The sounds are amazing, but I was waiting for the "One Hour One Life" style for the sounds. Keep it up.

I love a platformer with a gimmick, and this one was executed very well!

I like the idea of having to manually target enemies. In practice, it can be pretty challenging to manage both lanes and collect wrecks, BUT it is creative, so I'll give you that.

I love the controls for this game; I just wish there were sound and music. Overall, nice job!

What the snail doin'

I LOVE the intro to the game! Nice work!

We ran out of time, but I would love to add that in the future!

We ran out of time. I wanted to add an attack animation, but it was hard to make it fit without it looking clunky.

I think it is an adorable game! But that last level is tough to time the release so you can push the pink button.

There is a bug in the shop where spamming E causes the shop screen to slowly move to the left.

I love the name you gave it!

And here

And Here

No pathfinding here either.

The enemies stop pathfinding if you go to this spot on the donut map.

The game info screen is broken :/

Sadly, it's programmed in C#, but maybe now it works. (hopefully)

This is a well-made auto battler. Nicely done :)

Out of all the games I have played today, yours is by far the most polished. All I wish for is some sound. (And for more people to see this game )       ;) 

I see you are a fellow fish enjoyer; It took me a while to learn how to actually catch a fish, but the mini-games didn't disappoint.

I love how you have to figure out what a mimic is and what a relic is. However, I kept encountering a bug that would launch me across the map and cause me to collide with all the mimics, resulting in an instant loss. 

I like this, but I would have loved it if it didn't have the most annoying sound effect known to man. But for real, change the sound and you're golden.  4/5 stars

The game is decent, but it becomes repetitive quickly. Choosing different animals doesn't seem to make a significant difference, and it would be much more enjoyable if you could see the stats that change. There is considerable potential here.

They will only spawn on land, I have found.

For me, it's an average farming game - not bad, but not the best I've seen either. Using WASD and arrow keys for controls would be ideal. Overall 3/5 stars, nicely done.

A few of the buttons did not work after losing or winning the game, but otherwise, there were no issues. Keep up the good work. I look forward to seeing what you do next.

Well done. I enjoyed playing and delivering egg to house home.

I love the idea of changing the setting to scare away the monsters, but I was confused about what to do at the start of the game. I think you should outline more clearly what you are meant to do, without specifying the settings to change for each monster. Furthermore, adding a restart button would be helpful so you don't have to close and reopen the game.

I enjoyed the start, but after the 7.5-minute mark, the game became extremely easy, so I no longer needed to be at my computer to win. What stopped me from winning was the 1fps and the game freezing at the 10-minute mark. I think this game has a lot of potential with just a minor tweak to the win state.

This is a simple yet fun infinite runner. Nice job! :)

The concept is terrific; the idea of having a ton of mini-games is just something I love. The only criticism I have is that you would get the same mini-game in a row. Other than that, you all did a fantastic job, and I look forward to seeing more from you.