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Thirteen Black Cats

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A member registered Jan 02, 2025 · View creator page →

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Mana Expel [Demo] community · Created a new topic feedback

Ayoo!

I played the demo a little bit, until the first boss, Stella, if I'm not mistaken, that was a super fun fight, although it was quite short. It took me 3 attempts.

Now, on to the things I didn't like, you're probably not going to change them that late into development, but anyway...

It's good that you can change the camera behavior, I immediately changed it to "empty", but I wish it could also stick to the character, it moves very unpredictably at times, which messes with my aim and makes me lose sight of the character. And the color palette makes all the characters blend in with the background.

And I don't like the movement in general, it's also very unpredictable, especially in tight spaces. It's either not doing what I want, or it's doing something else. Like, she sticks to the walls when I don't want her to and starts climbing them, or doesn't jump when I need her to, etc.

All of that feels like my character is living her own life, I barely have any control over her.

And finally, I wanted to bind dash to the side mouse button (people who play fast games use them a lot, don't be afraid to use them too), but it seems like they're just unavailable ._.

In any case, even with all of those things, it's still good stuff. I'll follow the project <3

ฅ^•ﻌ•^ฅ

Cool stuff <3 haven't found all the words yet though.

Love this little game <3

Wow, the game ended so fast 😅 3 waves took about 30 seconds or so. Have you tried making infinite waves or anything like that?

Hello! I don't know unity, but I think it's pretty good for 3 months. Game wasn't difficult though, enemies can't see very far, it's very easy to kill everything without taking much damage 😅

Haven't played it yet, but the art looks really cool <3

It's smol funny and weird, I like weird stuff like this <3

Best game I have ever played, period

Hellooo! Thank you for the feedback and the kind words <3

Inventory, progression, and a wide selection of weapons is what was planned as the next big milestone!

(1 edit)

Here is my first attempt, there were a lot of struggles 😄
I tried a few more times later, discovered I had a much more powerful weapon, and things got a lot more fun after that 😄

I'm not sure about enemies that just approach you and that's it. Do you have any interesting moves and attacks in mind for them by any chance?

Feedback, hm... Well, I don't like these 3 things about melee:

1) You can't move forward when attacking

2) You can't move backward when attacking

3) You can't dash backward when attacking

I don't know if these limitations are intentional though. Anyway, I'll keep an eye on the project and check for updates from time to time.

I was so close... My biggest enemy so far has been the controls, and that enemy defeated me in the end 😅

Will keep an eye on the project <3

Hey, I beat the boss first try! 😅 Cute little thing, but I really wish the movement was smoother - had to use the bow for regular enemies - melee is very difficult bc of the controls

Wow, that was a lot more entertaining than I thought it would be, seeing only checker textures. Everything is very rough around the edges, but the base is solid. It can become a good game.

Video is me playing for the first time.

Also, do you guys have discord or something?