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Ilona Treml

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A member registered Nov 17, 2019 · View creator page →

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Hey MrHiTech,

thanks for your lovely comment, it made the entire team giggle with glee when we read it today. We're happy to hear you are still having an amazing time playing Passing By, especially after such a long time.

The theme of finding a home and settling down are indeed ones that work perfectly with the narrative of the game, but as you said, there is also the existing code base, and making games is always about finding a middle ground between many elements such as art, story, and programming. However, the current ending of the game is not so different from what you describe - maybe you just haven't found it yet?

Let us know, because our credits definitely DO roll, even though the letter remains a mystery. ;)

Thank you for playing and constantly leaving feedback, it means a lot to the team! Happy ballooning, fellow traveller!

Thank you, we're still kind of in denial about it! ^^; But also super happy!

The things lockdown makes you do. ;) <3

Thank you so much! <3

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Glad you're enjoying yourself so far. :D You're making a good point to us as a non-lefty team, we hadn't thought about that yet. I can't make any promises at the moment, but we'll definitely talk about it and see what we can do.

Thank you for your feedback, it is much appreciated!

We are currently working on implementing a save system, and things are looking good so far. I'm not going to promise anything, but there might be a major update coming at the end of next week. ;) It'll also include some adjustments concerning the survival mechanics and a little "extra" treat in case players are struggling to survive. Leave us a follow and you'll be noticed as soon as the update drops.

Aside from that, many thanks for your kind words, it means the world to us and keeps us going!

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Thank you for the feedback!

We haven't planned any Linux or multi-language support so far, but with more and more people asking for it we migth take it into consideration for future updates. Check our DevLog, we'll use it to keep everyone updated about these issues. ;)

An updated version is now available, hopefully fixing the problem. Let us know if you like it or run into any other issues ;) Have fun playing!

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English version is in the making! :)

We are currently working on an English version. Should be done before the end of this year! :)