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thesimg

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A member registered Jan 12, 2021 · View creator page →

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Oh yeah, adding space is easy. I will look into the controller controls, that’s definitely a good suggestion. Thanks for the feedback!

Thanks, I enjoy how simple it ended up! I was hoping to add some enemies or something like that to give it a bit more strategy but ran out of time. For me and all of my play testers it was just fun to try to cruise up as fast as possible though haha

Do you mean the different types of platforms?

Thanks for the feedback! There should be a white bar on the left side that indicates how far through the map you are.

Thank you! Although I didn’t end up going with my planned art, I am happy with how the last minute art looks.

Thanks! What would you change about the controls to make them more comfortable? The original plan was that the platforms would have different art (it was gonna be 8x8 monochrome pixel art) but I ran out of time, so that probably would have helped with distinguishing the types.

Thanks! My spritesheet is also monotone (and 8x8 to make it faster to create, but I'll probably upgrade to 16x16 if I continue development of the game), if I had a few extra hours it would have looked much nicer haha. Glad to hear the particles add to the game, they were a last minute addition to make it feel more polished.

Thank you! I will definitely be continuing development regardless of how this turns out, I think the concept has a lot of potential. Is there anything you would change about the movement?