Always good to see the next installment on this. I wish I had worn the t-shirt in my video, but I was dumb.
Cant wait to see Chapter 3!
This is a masterpiece. Though I ran into some issues with diction and overall coffee believability, the characters were funny and just vague enough to increase interest A la dating sim style.
The twist at the end was pretty snazzy, and deserves some kudos.
Thanks so much for making this game!
First off, the video is here -->
Many thanks for making this. It's obviously a spoof on "Alone in the Dark, which I haven't played, but can immediately appreciate the humor. Short, and I found a glitch where I basically softlocked the game by filling the room with melons. Funny game, and worth spending the five minutes or so to absorb its message. (There isn't one)
Dang bro. This game gave me some serious chills. The moment the deep web was mentioned, and with cyber-supernatural events being integrated into it, the story meshes out into a narrative adventure worth taking. Multiple endings is a plus, ad the story can be taken at the pace you want.
I know you already commented on my video, but I'd like to give my full review here.
First off, it was a cool premise. Playing at a computer, and being tasked with some pretty cool puzzles in order to advance was very fun and intuitive, but it felt bogged down with what most gaming creepypastas do: lack of directive storytelling.
It seemed most of the "horror" came from the profound statements coming out of each characters text boxes, but nothing actually came of any of it. The ending was a tad lackluster, with the ending being the generic "You passed, but ima still get you" horror trope.
Now, with that being said, the game was fun to play, and I'll definitely be watching for your next game if you happen to make another.
Hope to see more from you, and you have my thanks for creating this!
First off, the nod to the cartoons of old like Steamboat Willie is just the tightest thing I've seen in a Disney-inspired horror game. The game has a nice pace, only bringing attention to the plot when is necessary, whiule still allowing the player to explore on their own. The scares, for the most part, are a breath of fresh air from the "Forced Jumpscare" methods of today. So kudos to you guys, and I cannot wait to see chapter 2!
(I also bought the t-shirt.)
Excellent game experience, and incredibly cutesy, yet mature atmosphere. Would love to see this greenlit!
Definitely reminded me of LittleBigPlanet with its ambient surroundings and "Use Whatever to Get Ahead" item usage. Thanks so much, and can't wit to see this as a full game!
As a Dark Souls playing, fedora-wearing individual myself, I found my skills at NOT killing people were subpar at best. Would love to see an update to this with a better models and animation. Nevertheless, fun game with some nice promise!
Concept was good, and the monsters were pretty terrifying, but I feel as though rather than surfing through frequencies, it should have been a quick button press. Otherwise, good game!
Thanks so much!
Super fun game! Haven't played a clicker since Huniecam Studio, and was pleasantly surprised with the quality of the game.
If I had any qualms about the game, it would be how quickly the game goes by. I understand the point of the speed, but i feel as though it could have been dialed down a bit. I found myself panicking and going bankrupt on many occasions rather than making smart decisions, but i suppose that's the life of an indie developer? Anyway, loved the game, and hope to see more out of you!
Absolutely LOVED this game! The "Survival of the Fittest" mentality plus the random nature of the game definitely leads to some pretty awesome replayability!
Thanks so much for making this game!
Interesting idea (Very "Emily Wants to Play"-esque), but the mechanics mostly just straight-up didn't work when I played it. "Mortem", or at least the demonic black doll, only ever pursued once, and was stopped by collision. Afterward, I was able to cheese the game by continually flashing her. Also, the "hiding in the closet" mechanic didn't work at all.
Would love to see this game get worked on more, and possibly re-visit it another time.
I really enjoyed this game! Though I was confused as to the premise (I thought there were 13 weeks to survive, but I got to 14 and the game kept going), and at first I was confused as to the "Black Heart" mechanic, though as my actions continually screwed me over, it became quite clear. I love these random event games, and this is no different!
Thanks so much for an amazing game!
I don't know exactly what your intention was with this, but I have to say it was more than your average, ordinary experience. Whoever this "Nick" guy is, I would never be friends with. Maybe a co-worker that gets a hangout once? I would recommend he keep his nudist nature a secret, as I was not fond of seeing every bulbous crease of his awkward and gentle body. His expression, however, belies a nature far expansive to the one he lets others see. I would caution Nick to keep his distance.
Came back to this after a long time! Glad to see it after so long! Just wish it was a tad bit longer, or we had more context to the story.
Anyway, thanks for making this game! Hope to see a tie-in or sequel to this and the other one!
This...this...is awesome. I'm unsure why. It's got such a unique art style, and that "This is the story, but believe me, even we don't think it's very believable but it's what's happening right now so shut up" vibe that I absolutely love.
I haven't completed it yet (And I know this is a demo, so I haven't even completed the demo), but I can't wait to see what else happens! I'm an Otaku, so this game resonates within me like justice within a Magical Warrior of Peace Love and Happiness.
Also, I love Visual Novels, so points. Thanks so much for making this!
I have no idea what I was expecting when I downloaded the game. I looked at none of the screenshots, and took everything from the game artwork. This game just blew up what I expected and delivered something incredible. I haven't played the game all the way through (I'm doing a Let's Play series on my channel), but the things I have seen so far blew me away.
The atmosphere is mysterious, and the writing just the right amount of creepy and vague.
I'll be sure to complete this beast! Thanks so much for an amazing game!!!
This game. Oh boy. The inner weeaboo comes out of me when I play this game. It's cute, and the girl character is likable and adorable. I loved the reverse-psychology of this game in the fact that it's YOU being taken care of. I also like the two endings. Both of which reflect well on your character not believing in himself, and both endings don't feel out of place. Animation was cute and nice.
Good job! I'd like to see more of these types of games!
I haven't played a text-based adventure game in a while. The House Abandon is probably the best I've ever played! The 3D environment doesn't clash with the nostalgic genre, and even intelligently builds on the atmosphere created through text. The story is luckily not in your face, and remains almost a private matter even though you're in the shoes of both the protagonist, and antagonist.
Fantastic game, and can't wait to see more in the future!
Interesting game. Didn't figure out the mechanic of the phone until halfway through, which is completely my fault. Gotta say, hearing a phone ringing in the hands of a monster somewhere close by is pretty unnerving, even more so when put alongside the seemingly random noises behind those doors.
If there was anything I had to gripe on, it's Alex's design. Seems kind of cartoony when the game is otherwise serious, but it goes alongside the "Game Over" area. Cool mechanics, but wasn't able to beat it because Alex is a super sleuth or something.
Anyway, great job! And thank you for an amazing game!
Looks absolutely fun to play. A mix between visual novel and strategy game, almost as if HuniePop and Huniecam Studio were mixed together!
Love the art style, the writing, and the characters. Can't wait until the full product is released!
Fabulous. Just fabulous.
I love visual novels. I also love visual novels that tackle subjects worth more than your typical "Harem or Otome" genre. I've only gone through the man's side of the story, and I was practically in tears. The gentle music combined with good writing (Even the cheesy parts sounded genuine given the circumstances of awkward interactions with someone you barely know) makes for a tear-jerking experience.
I'm not sure if I want a genuine ending, but if there was anything I could ask for beyond what this game offers, it's that. A genuine conclusion. But perhaps that would take away from the uncertainty? Honestly I like how uncertain the future is, and that translates through every drop of text and character.
Fantastic job! I will be making a video on the girl's side of the story soon.
(Also, question: Is there a canon name to either character? I'd definitely like to know!)