"Choppa will remember that"
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Glad you like :) It is designed to be hard, the games I remember from that time were very hard so I wanted to reproduce that feeling... when I start to add more features I'll add some difficulty levels (80's, 90's, 00's :))!
Thanks for the comments Jupiter. We ran out of time, we had so many ideas to add to the game:
* Inventory System (I wanted a window based on where you could equip armor, select weapons and use medkits etc)
* More collectible items
* More weapons (shotgun, crossbow, 2x4 etc)
* Larger/More levels
* Different type of Zeds
* Human enemies
* Start/Stop sections of levels, forcing you to Clear (;)) before you can move on