Well I use Godot for game design and Godot has a plugin that lets it pull an export directly from Tiled
TheReminatorOfficial
Recent community posts
well I've decided to start using Tiled for getting maps into Godot, since your packs already work with it and theres an export plugin for godot, can't wait for you to get out that character pack (especially if you do the four directional path since thats what I'm setting up the framework for)
also I would definently be interested to see if I could have you make a custom character for me since personally I'm not the best at making sprites and I already know that your style is the one I want to go with in my game
I am literally amazed by:
1. How awesome this whole collection is
2. How perfectly it fits with the type of RPG I want to build (my main character will be a skeleton/grim-reaper type guy)
3. the fact that you have Crypts area which is like, exactly what I wanted my starter area to be
As soon as I have money it is going straight to this pack
also question, I'm assuming it won't be too hard to set up the animations through Godots import system right? I'm guessing every individual animation is its own spritesheet?