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TheRealSaphi

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A member registered 75 days ago · View creator page →

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Wildgen’s July 11 update adds and polishes the new realistic cat sprite system. Realistic cats are now available as a toggle, with custom realistic lineart, coat colors, skin pixels, eye pixels, patterns, white patches, shaders, and accessories applied over the new sprite shapes.

This update also adds the new WOLFMUZZLE white patch.

Wildgen 3.0 brings new things. there are now apprentices for each new rank. a tutorial on how to transfer saves to the newest Wildgen folder. StarClan/Dark Forest cat colors. and more.

Wildgen 2.0 adds expanded war systems, including longer wars, recovery breaks between wars, new victory/defeat/violent moon events, war injuries, and feared warriors based on battle reputation.

Rival Clans are now much more alive. Rival Clan cats are real persistent cats, can be viewed and interacted with, age over time, form relationships, become mates, have kits, get injured, die, and grow their Clans without flooding your event tab.

New ranks have been added: General, Caretaker, Herbalist, Scout, Guard, Storykeeper, and temporary Queens. These ranks appear in role management, have their own colors, and help make Clans feel more structured and alive.

I updated Wildgen and added the following:
You can save chats.
Cats can depart (if toggled)
Cats can go to the dark forest automatically (if toggled)
New custom locations if you want to add any. otherwise it now chooses via background
Dead cats have shaders.

Hey guys. I'll get back to working on the 11th in the morning. I'm out of Codex messages right now. I will try to add as much as I can during my free time and release another pre-release update. this may take a few hours on the 11th. or even a few days. Wildgen is going to be a mega mod so I've only added so little of a lot I'm doing. please enjoy it so far though! see you in 2 days hopefully.